MaMi-HOI: Harmonizing Global Kinematics and Local Geometry for Human-Object Interaction Generation
Fuente:
arXiv
Saved in:
| Main Authors: | Wang, Hao, Wang, Shiqi, Liu, Qi |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
StructBiHOI: Structured Articulation Modeling for Long--Horizon Bimanual Hand--Object Interaction Generation
by: Wang, Zhi, et al.
Published: (2026)
by: Wang, Zhi, et al.
Published: (2026)
OnlineHOI: Towards Online Human-Object Interaction Generation and Perception
by: Ji, Yihong, et al.
Published: (2025)
by: Ji, Yihong, et al.
Published: (2025)
HOI4ABOT: Human-Object Interaction Anticipation for Human Intention Reading Collaborative roBOTs
by: Mascaro, Esteve Valls, et al.
Published: (2023)
by: Mascaro, Esteve Valls, et al.
Published: (2023)
FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidanc
by: Tian, Yongqi, et al.
Published: (2025)
by: Tian, Yongqi, et al.
Published: (2025)
RoHOI: Robustness Benchmark for Human-Object Interaction Detection
by: Wen, Di, et al.
Published: (2025)
by: Wen, Di, et al.
Published: (2025)
ChainHOI: Joint-based Kinematic Chain Modeling for Human-Object Interaction Generation
by: Zeng, Ling-An, et al.
Published: (2025)
by: Zeng, Ling-An, et al.
Published: (2025)
FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation
by: Zeng, Huajian, et al.
Published: (2026)
by: Zeng, Huajian, et al.
Published: (2026)
TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Size
by: Lionar, Stefan, et al.
Published: (2026)
by: Lionar, Stefan, et al.
Published: (2026)
GAA-TSO: Geometry-Aware Assisted Depth Completion for Transparent and Specular Objects
by: Liu, Yizhe, et al.
Published: (2025)
by: Liu, Yizhe, et al.
Published: (2025)
IMPACT-HOI: Supervisory Control for Onset-Anchored Partial HOI Event Construction
by: Zhang, Haoshen, et al.
Published: (2026)
by: Zhang, Haoshen, et al.
Published: (2026)
CycleHOI: Improving Human-Object Interaction Detection with Cycle Consistency of Detection and Generation
by: Wang, Yisen, et al.
Published: (2024)
by: Wang, Yisen, et al.
Published: (2024)
PersonaHOI: Effortlessly Improving Personalized Face with Human-Object Interaction Generation
by: Hu, Xinting, et al.
Published: (2025)
by: Hu, Xinting, et al.
Published: (2025)
Understanding Spatio-Temporal Relations in Human-Object Interaction using Pyramid Graph Convolutional Network
by: Xing, Hao, et al.
Published: (2024)
by: Xing, Hao, et al.
Published: (2024)
InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions
by: Xu, Sirui, et al.
Published: (2026)
by: Xu, Sirui, et al.
Published: (2026)
PA-HOI: A Physics-Aware Human and Object Interaction Dataset
by: Wang, Ruiyan, et al.
Published: (2025)
by: Wang, Ruiyan, et al.
Published: (2025)
OneHOI: Unifying Human-Object Interaction Generation and Editing
by: Hoe, Jiun Tian, et al.
Published: (2026)
by: Hoe, Jiun Tian, et al.
Published: (2026)
Ins-HOI: Instance Aware Human-Object Interactions Recovery
by: Zhang, Jiajun, et al.
Published: (2023)
by: Zhang, Jiajun, et al.
Published: (2023)
SynHLMA:Synthesizing Hand Language Manipulation for Articulated Object with Discrete Human Object Interaction Representation
by: zhi, Wang, et al.
Published: (2025)
by: zhi, Wang, et al.
Published: (2025)
TASTE-Rob: Advancing Video Generation of Task-Oriented Hand-Object Interaction for Generalizable Robotic Manipulation
by: Zhao, Hongxiang, et al.
Published: (2025)
by: Zhao, Hongxiang, et al.
Published: (2025)
GDRNPP: A Geometry-guided and Fully Learning-based Object Pose Estimator
by: Liu, Xingyu, et al.
Published: (2021)
by: Liu, Xingyu, et al.
Published: (2021)
ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstruction
by: Li, Yuetao, et al.
Published: (2026)
by: Li, Yuetao, et al.
Published: (2026)
KiGRAS: Kinematic-Driven Generative Model for Realistic Agent Simulation
by: Zhao, Jianbo, et al.
Published: (2024)
by: Zhao, Jianbo, et al.
Published: (2024)
HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction
by: Liu, Yunze, et al.
Published: (2022)
by: Liu, Yunze, et al.
Published: (2022)
ViHOI: Human-Object Interaction Synthesis with Visual Priors
by: Cai, Songjin, et al.
Published: (2026)
by: Cai, Songjin, et al.
Published: (2026)
MiVLA: Towards Generalizable Vision-Language-Action Model with Human-Robot Mutual Imitation Pre-training
by: Yin, Zhenhan, et al.
Published: (2025)
by: Yin, Zhenhan, et al.
Published: (2025)
GeoPredict: Leveraging Predictive Kinematics and 3D Gaussian Geometry for Precise VLA Manipulation
by: Qian, Jingjing, et al.
Published: (2025)
by: Qian, Jingjing, et al.
Published: (2025)
Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors
by: Chen, Jiahe, et al.
Published: (2026)
by: Chen, Jiahe, et al.
Published: (2026)
CLIP-Loc: Multi-modal Landmark Association for Global Localization in Object-based Maps
by: Matsuzaki, Shigemichi, et al.
Published: (2024)
by: Matsuzaki, Shigemichi, et al.
Published: (2024)
GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objects
by: Li, Shujia, et al.
Published: (2025)
by: Li, Shujia, et al.
Published: (2025)
GAMMA: Generalizable Articulation Modeling and Manipulation for Articulated Objects
by: Yu, Qiaojun, et al.
Published: (2023)
by: Yu, Qiaojun, et al.
Published: (2023)
InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
by: Xu, Sirui, et al.
Published: (2025)
by: Xu, Sirui, et al.
Published: (2025)
ContextHOI: Spatial Context Learning for Human-Object Interaction Detection
by: Jia, Mingda, et al.
Published: (2024)
by: Jia, Mingda, et al.
Published: (2024)
HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusion
by: Wu, Lin, et al.
Published: (2025)
by: Wu, Lin, et al.
Published: (2025)
I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions
by: Zhao, Chengfeng, et al.
Published: (2023)
by: Zhao, Chengfeng, et al.
Published: (2023)
Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation
by: Liu, Shaowei, et al.
Published: (2025)
by: Liu, Shaowei, et al.
Published: (2025)
HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environment
by: Zhang, Juze, et al.
Published: (2024)
by: Zhang, Juze, et al.
Published: (2024)
ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors
by: Huang, Zihao, et al.
Published: (2026)
by: Huang, Zihao, et al.
Published: (2026)
MSG-Loc: Multi-Label Likelihood-based Semantic Graph Matching for Object-Level Global Localization
by: Lee, Gihyeon, et al.
Published: (2025)
by: Lee, Gihyeon, et al.
Published: (2025)
DreamHOI: Subject-Driven Generation of 3D Human-Object Interactions with Diffusion Priors
by: Zhu, Thomas Hanwen, et al.
Published: (2024)
by: Zhu, Thomas Hanwen, et al.
Published: (2024)
PartHOI: Part-based Hand-Object Interaction Transfer via Generalized Cylinders
by: Wang, Qiaochu, et al.
Published: (2025)
by: Wang, Qiaochu, et al.
Published: (2025)
Similar Items
-
StructBiHOI: Structured Articulation Modeling for Long--Horizon Bimanual Hand--Object Interaction Generation
by: Wang, Zhi, et al.
Published: (2026) -
OnlineHOI: Towards Online Human-Object Interaction Generation and Perception
by: Ji, Yihong, et al.
Published: (2025) -
HOI4ABOT: Human-Object Interaction Anticipation for Human Intention Reading Collaborative roBOTs
by: Mascaro, Esteve Valls, et al.
Published: (2023) -
FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidanc
by: Tian, Yongqi, et al.
Published: (2025) -
RoHOI: Robustness Benchmark for Human-Object Interaction Detection
by: Wen, Di, et al.
Published: (2025)