Exploring the "Banality" of Deception in Generative AI

Fuente: arXiv
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Main Authors: Narwane, Ishitaa, Gunawan, Johanna, Kollnig, Konrad
Format: Preprint
Published: 2026
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author Narwane, Ishitaa
Gunawan, Johanna
Kollnig, Konrad
author_facet Narwane, Ishitaa
Gunawan, Johanna
Kollnig, Konrad
contents Current approaches to addressing deceptive design largely focus on visible interface manipulations, commonly referred to as "dark patterns". With the rise of generative AI, deception is becoming more difficult to spot and easier to live with, as it is quietly embedded in default settings, automated suggestions, and conversational interactions rather than discrete interface elements. These subtle, normalised forms of influence, which Simone Natale frames as "banal deception", shape everyday digital use and blur the line between AI-enabled assistance and manipulation. This position paper explores banality as a lens through which to reason through deception in generative AI experiences, especially with chatbots. We explore what Natale describes as users' own involvement in their deception, and argue that this perspective could lead to future work for introducing friction to safeguard users from deception in generative AI interactions, such as empowering users through raising awareness, providing them with intervention tools, and regulatory or enforcement improvements. We present these concepts as points for discussion for the deceptive design scholarly community.
format Preprint
id arxiv_https___arxiv_org_abs_2605_07012
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Exploring the "Banality" of Deception in Generative AI
Narwane, Ishitaa
Gunawan, Johanna
Kollnig, Konrad
Human-Computer Interaction
Computers and Society
H.5.2; K.4.1; K.4.2
Current approaches to addressing deceptive design largely focus on visible interface manipulations, commonly referred to as "dark patterns". With the rise of generative AI, deception is becoming more difficult to spot and easier to live with, as it is quietly embedded in default settings, automated suggestions, and conversational interactions rather than discrete interface elements. These subtle, normalised forms of influence, which Simone Natale frames as "banal deception", shape everyday digital use and blur the line between AI-enabled assistance and manipulation. This position paper explores banality as a lens through which to reason through deception in generative AI experiences, especially with chatbots. We explore what Natale describes as users' own involvement in their deception, and argue that this perspective could lead to future work for introducing friction to safeguard users from deception in generative AI interactions, such as empowering users through raising awareness, providing them with intervention tools, and regulatory or enforcement improvements. We present these concepts as points for discussion for the deceptive design scholarly community.
title Exploring the "Banality" of Deception in Generative AI
topic Human-Computer Interaction
Computers and Society
H.5.2; K.4.1; K.4.2
url https://arxiv.org/abs/2605.07012