Zero-determinant Strategy for Moving Target Defense: Existence, Performance, and Computation

Fuente: arXiv
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Main Authors: Cheng, Zhaoyang, Chen, Guanpu, Hong, Yiguang, Cao, Ming, Skoglund, Mikael
Format: Preprint
Published: 2026
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author Cheng, Zhaoyang
Chen, Guanpu
Hong, Yiguang
Cao, Ming
Skoglund, Mikael
author_facet Cheng, Zhaoyang
Chen, Guanpu
Hong, Yiguang
Cao, Ming
Skoglund, Mikael
contents Moving Target Defense (MTD) is commonly formulated as a repeated security game to mitigate persistent threats. Although the strong Stackelberg equilibrium (SSE) characterizes the defender's optimal strategy in the leader-follower framework, computing the SSE often incurs high computational complexity, which significantly limits its practical deployment in MTD problems with multiple targets. This paper proposes adopting a zero-determinant (ZD) strategy for constructing an MTD strategy that achieves both high defensive performance and substantially low computational complexity. We first derive a necessary and sufficient condition for the existence of ZD strategies and investigate the performance of ZD strategies, which shows their upper-bound performance matches that of the SSE strategy. We then formulate two programs to find the optimal ZD strategy parameters under different conditions. Moreover, we design an algorithm to compute the proposed ZD strategies, along with the computational complexity analysis in comparison with the traditional SSE computation. Finally, we conduct experiments on two practical applications to verify our results.
format Preprint
id arxiv_https___arxiv_org_abs_2605_07854
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Zero-determinant Strategy for Moving Target Defense: Existence, Performance, and Computation
Cheng, Zhaoyang
Chen, Guanpu
Hong, Yiguang
Cao, Ming
Skoglund, Mikael
Computer Science and Game Theory
Cryptography and Security
Moving Target Defense (MTD) is commonly formulated as a repeated security game to mitigate persistent threats. Although the strong Stackelberg equilibrium (SSE) characterizes the defender's optimal strategy in the leader-follower framework, computing the SSE often incurs high computational complexity, which significantly limits its practical deployment in MTD problems with multiple targets. This paper proposes adopting a zero-determinant (ZD) strategy for constructing an MTD strategy that achieves both high defensive performance and substantially low computational complexity. We first derive a necessary and sufficient condition for the existence of ZD strategies and investigate the performance of ZD strategies, which shows their upper-bound performance matches that of the SSE strategy. We then formulate two programs to find the optimal ZD strategy parameters under different conditions. Moreover, we design an algorithm to compute the proposed ZD strategies, along with the computational complexity analysis in comparison with the traditional SSE computation. Finally, we conduct experiments on two practical applications to verify our results.
title Zero-determinant Strategy for Moving Target Defense: Existence, Performance, and Computation
topic Computer Science and Game Theory
Cryptography and Security
url https://arxiv.org/abs/2605.07854