Playing Games with My Heart: An Evaluation of AI Companion Apps

Fuente: arXiv
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Hauptverfasser: Rauh, Maribeth, Blankvoort, Dick A. H., Duran, Matias, Dheoráin, Caoilfhionn Ní, Pandit, Harshvardhan J., Jaiswal, Siddharth D., Ventresque, Anthony, Birhane, Abeba
Format: Preprint
Veröffentlicht: 2026
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author Rauh, Maribeth
Blankvoort, Dick A. H.
Duran, Matias
Dheoráin, Caoilfhionn Ní
Pandit, Harshvardhan J.
Jaiswal, Siddharth D.
Ventresque, Anthony
Birhane, Abeba
author_facet Rauh, Maribeth
Blankvoort, Dick A. H.
Duran, Matias
Dheoráin, Caoilfhionn Ní
Pandit, Harshvardhan J.
Jaiswal, Siddharth D.
Ventresque, Anthony
Birhane, Abeba
contents The use of chatbots for various forms of companionship is growing rapidly, raising a myriad of questions about simulated relationships, emotional dependence, and psychological harm. While major platforms such as ChatGPT, Grok, and Character.AI are the subject of a growing body of research and legal inquiries, apps explicitly built for simulating intimate interpersonal relationships remain under-explored. In this work, we evaluate the five most popular AI companion mobile applications in the EU and UK markets for factors that encourage parasocial interaction and may manipulate users. We do this by manually annotating the user experience each offers. Specifically, we systematically record and quantify design dark patterns, anthropomorphism, stereotypes, erotica, and technical performance issues. We find that all apps contain substantial dark patterns aimed at increasing monetisation and user engagement. Erotica and gamification features such as levelling are also prevalent, and although other features vary considerably between applications, all apps have highly anthropomorphic design. These findings shed light on the mechanics used to leverage users' simulated relationships. On that basis, we put forward concrete recommendations for regulators to strengthen consumer protection in this rapidly emerging market. Content warning: This article contains objectifying images of women, erotic images, textual references to incest, and other potentially sensitive, offensive, and distressing text.
format Preprint
id arxiv_https___arxiv_org_abs_2605_08093
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Playing Games with My Heart: An Evaluation of AI Companion Apps
Rauh, Maribeth
Blankvoort, Dick A. H.
Duran, Matias
Dheoráin, Caoilfhionn Ní
Pandit, Harshvardhan J.
Jaiswal, Siddharth D.
Ventresque, Anthony
Birhane, Abeba
Computers and Society
Artificial Intelligence
Human-Computer Interaction
K.4.2; I.2.1
The use of chatbots for various forms of companionship is growing rapidly, raising a myriad of questions about simulated relationships, emotional dependence, and psychological harm. While major platforms such as ChatGPT, Grok, and Character.AI are the subject of a growing body of research and legal inquiries, apps explicitly built for simulating intimate interpersonal relationships remain under-explored. In this work, we evaluate the five most popular AI companion mobile applications in the EU and UK markets for factors that encourage parasocial interaction and may manipulate users. We do this by manually annotating the user experience each offers. Specifically, we systematically record and quantify design dark patterns, anthropomorphism, stereotypes, erotica, and technical performance issues. We find that all apps contain substantial dark patterns aimed at increasing monetisation and user engagement. Erotica and gamification features such as levelling are also prevalent, and although other features vary considerably between applications, all apps have highly anthropomorphic design. These findings shed light on the mechanics used to leverage users' simulated relationships. On that basis, we put forward concrete recommendations for regulators to strengthen consumer protection in this rapidly emerging market. Content warning: This article contains objectifying images of women, erotic images, textual references to incest, and other potentially sensitive, offensive, and distressing text.
title Playing Games with My Heart: An Evaluation of AI Companion Apps
topic Computers and Society
Artificial Intelligence
Human-Computer Interaction
K.4.2; I.2.1
url https://arxiv.org/abs/2605.08093