CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting

Fuente: arXiv
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Main Authors: Yin, Daheng, Jin, Yili, Shi, Jianxin, Ding, Isaac, Zhang, Miao, Wang, Fangxin, Huang, Zhaowu, Zhang, Cong, Liu, Jiangchuan, Dong, Fang
Format: Preprint
Published: 2026
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author Yin, Daheng
Jin, Yili
Shi, Jianxin
Ding, Isaac
Zhang, Miao
Wang, Fangxin
Huang, Zhaowu
Zhang, Cong
Liu, Jiangchuan
Dong, Fang
author_facet Yin, Daheng
Jin, Yili
Shi, Jianxin
Ding, Isaac
Zhang, Miao
Wang, Fangxin
Huang, Zhaowu
Zhang, Cong
Liu, Jiangchuan
Dong, Fang
contents Volumetric video (VV) streaming enables real-time, immersive access to remote 3D environments, powering telepresence, ecological monitoring, and robotic teleoperation. These applications turn VV streaming into a real-time interface to remote physical environments, imposing new system-level demands for photorealistic scene representation, low-latency interaction, and robust performance under heterogeneous networks. 3D Gaussian Splatting (3DGS) has been widely used for real-time photorealistic rendering, offering superior visual quality and rendering performance, but it faces challenges due to bandwidth consumption. Furthermore, as the foundation of adaptive VV streaming, existing Levels of Detail (LoD) methods based on density are not well-suited to Gaussian representations, leading to visible gaps and severe quality degradation. Recent studies have also explored attribute compression techniques to reduce bandwidth consumption. Our preliminary studies reveal that aggressive attribute compression primarily causes color distortion, which can be effectively corrected in the rendered image using a reference image. Motivated by these findings, we propose a novel Color-Adaptive scheme for adaptive VV streaming that uses vector quantization (VQ) to establish LoDs and correct color distortions with low-resolution reference images. We further present CAGS, an adaptive VV streaming system compatible with diverse Gaussian representations, which integrates the Color-Adaptive scheme by rendering reference images on the streaming server and performing color restoration on the client. Extensive experiments on our prototype system demonstrate that CAGS outperforms the existing adaptive streaming systems in PSNR by 5$\sim$20 dB under fluctuating bandwidth, operates significantly faster than existing scalable Gaussian compression methods, and generalizes across different Gaussian representations.
format Preprint
id arxiv_https___arxiv_org_abs_2605_09279
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting
Yin, Daheng
Jin, Yili
Shi, Jianxin
Ding, Isaac
Zhang, Miao
Wang, Fangxin
Huang, Zhaowu
Zhang, Cong
Liu, Jiangchuan
Dong, Fang
Graphics
Computer Vision and Pattern Recognition
Multimedia
Networking and Internet Architecture
Image and Video Processing
Volumetric video (VV) streaming enables real-time, immersive access to remote 3D environments, powering telepresence, ecological monitoring, and robotic teleoperation. These applications turn VV streaming into a real-time interface to remote physical environments, imposing new system-level demands for photorealistic scene representation, low-latency interaction, and robust performance under heterogeneous networks. 3D Gaussian Splatting (3DGS) has been widely used for real-time photorealistic rendering, offering superior visual quality and rendering performance, but it faces challenges due to bandwidth consumption. Furthermore, as the foundation of adaptive VV streaming, existing Levels of Detail (LoD) methods based on density are not well-suited to Gaussian representations, leading to visible gaps and severe quality degradation. Recent studies have also explored attribute compression techniques to reduce bandwidth consumption. Our preliminary studies reveal that aggressive attribute compression primarily causes color distortion, which can be effectively corrected in the rendered image using a reference image. Motivated by these findings, we propose a novel Color-Adaptive scheme for adaptive VV streaming that uses vector quantization (VQ) to establish LoDs and correct color distortions with low-resolution reference images. We further present CAGS, an adaptive VV streaming system compatible with diverse Gaussian representations, which integrates the Color-Adaptive scheme by rendering reference images on the streaming server and performing color restoration on the client. Extensive experiments on our prototype system demonstrate that CAGS outperforms the existing adaptive streaming systems in PSNR by 5$\sim$20 dB under fluctuating bandwidth, operates significantly faster than existing scalable Gaussian compression methods, and generalizes across different Gaussian representations.
title CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting
topic Graphics
Computer Vision and Pattern Recognition
Multimedia
Networking and Internet Architecture
Image and Video Processing
url https://arxiv.org/abs/2605.09279