MC$^2$: Monte Carlo Correction for Fast Elliptic PDE Solving

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Hauptverfasser: Hsu, Ethan, Yam, Hong Meng, Ge, Ivan
Format: Preprint
Veröffentlicht: 2026
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author Hsu, Ethan
Yam, Hong Meng
Ge, Ivan
author_facet Hsu, Ethan
Yam, Hong Meng
Ge, Ivan
contents Partial differential equation (PDE) solvers underpin scientific computing, but real-world deployment is bounded by compute. Classical Monte Carlo solvers such as Walk-on-Spheres (WoS) are unbiased and geometry-agnostic but are slow. Learned solvers are fast but biased and brittle under distribution shift. We present \textbf{MC$^2$}, a hybrid WoS-Neural Network (WoS-NN) PDE solver that treats a low-budget Monte Carlo solution as a structured estimator of the true field and learns a single-pass neural correction to recover a high-fidelity solution. MC$^2$ matches the accuracy of solutions using over $1000\times$ more Monte Carlo compute, outperforming all evaluated classical, denoising, and neural-operator baselines. To enable reproducible study of finite-compute PDE solving, we additionally release \textbf{PDEZoo}, the largest standardized elliptic PDE benchmark to date: 2M PDEs spanning five elliptic families and unlimited geometric compositions, with analytic ground truth and multi-budget Monte Carlo trajectories. Together \textbf{MC$^2$} and \textbf{PDEZoo} (1) empirically establish that finite-sample Monte Carlo error is structured, learnable, and correctable in a single forward pass, (2) show that we can solve PDEs $\sim$\textbf{1000x} faster than with just WoS, and (3) provide the evaluation infrastructure the field has so far lacked.
format Preprint
id arxiv_https___arxiv_org_abs_2605_09288
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle MC$^2$: Monte Carlo Correction for Fast Elliptic PDE Solving
Hsu, Ethan
Yam, Hong Meng
Ge, Ivan
Machine Learning
Artificial Intelligence
Computational Engineering, Finance, and Science
Computer Vision and Pattern Recognition
Numerical Analysis
Partial differential equation (PDE) solvers underpin scientific computing, but real-world deployment is bounded by compute. Classical Monte Carlo solvers such as Walk-on-Spheres (WoS) are unbiased and geometry-agnostic but are slow. Learned solvers are fast but biased and brittle under distribution shift. We present \textbf{MC$^2$}, a hybrid WoS-Neural Network (WoS-NN) PDE solver that treats a low-budget Monte Carlo solution as a structured estimator of the true field and learns a single-pass neural correction to recover a high-fidelity solution. MC$^2$ matches the accuracy of solutions using over $1000\times$ more Monte Carlo compute, outperforming all evaluated classical, denoising, and neural-operator baselines. To enable reproducible study of finite-compute PDE solving, we additionally release \textbf{PDEZoo}, the largest standardized elliptic PDE benchmark to date: 2M PDEs spanning five elliptic families and unlimited geometric compositions, with analytic ground truth and multi-budget Monte Carlo trajectories. Together \textbf{MC$^2$} and \textbf{PDEZoo} (1) empirically establish that finite-sample Monte Carlo error is structured, learnable, and correctable in a single forward pass, (2) show that we can solve PDEs $\sim$\textbf{1000x} faster than with just WoS, and (3) provide the evaluation infrastructure the field has so far lacked.
title MC$^2$: Monte Carlo Correction for Fast Elliptic PDE Solving
topic Machine Learning
Artificial Intelligence
Computational Engineering, Finance, and Science
Computer Vision and Pattern Recognition
Numerical Analysis
url https://arxiv.org/abs/2605.09288