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Main Authors: Huang, Alice, Sonawane, Prathamesh, Thorat, Yashdeep, Rao, Yug
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2605.09312
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author Huang, Alice
Sonawane, Prathamesh
Thorat, Yashdeep
Rao, Yug
author_facet Huang, Alice
Sonawane, Prathamesh
Thorat, Yashdeep
Rao, Yug
contents Neural Radiance Fields (NeRF) achieve high-quality novel-view synthesis, but their long training times and reliance on dense input views limit accessibility. We present a comparative study of three accelerated NeRF variants - DS-NeRF, TensoRF, and HashNeRF and explore extensions targeted at the low-compute, low-data regime. First, we add a depth-supervision loss derived from COLMAP keypoints to TensoRF (TensoRF-DS) and evaluate it on the LLFF dataset under reduced view counts. Second, we ablate the feature-decoding MLP of TensoRF and study the effect of input downsampling on PSNR and runtime on the synthetic Lego scene. Third, we propose four architectural variants of the HashNeRF color and density networks, including residual and convolutional designs, and report PSNR/training-time tradeoffs under matched iteration budgets. Under iso-time evaluation, none of our extensions conclusively outperform the published baselines, but the experiments characterize which extensions transfer to constrained settings and surface design questions for future work.
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publishDate 2026
record_format arxiv
spellingShingle Low-Cost Neural Radiance Fields
Huang, Alice
Sonawane, Prathamesh
Thorat, Yashdeep
Rao, Yug
Computer Vision and Pattern Recognition
Neural Radiance Fields (NeRF) achieve high-quality novel-view synthesis, but their long training times and reliance on dense input views limit accessibility. We present a comparative study of three accelerated NeRF variants - DS-NeRF, TensoRF, and HashNeRF and explore extensions targeted at the low-compute, low-data regime. First, we add a depth-supervision loss derived from COLMAP keypoints to TensoRF (TensoRF-DS) and evaluate it on the LLFF dataset under reduced view counts. Second, we ablate the feature-decoding MLP of TensoRF and study the effect of input downsampling on PSNR and runtime on the synthetic Lego scene. Third, we propose four architectural variants of the HashNeRF color and density networks, including residual and convolutional designs, and report PSNR/training-time tradeoffs under matched iteration budgets. Under iso-time evaluation, none of our extensions conclusively outperform the published baselines, but the experiments characterize which extensions transfer to constrained settings and surface design questions for future work.
title Low-Cost Neural Radiance Fields
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2605.09312