Who embraces AI in play? Exploratory modeling of player preference profiles toward game AI

Fuente: arXiv
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Auteurs principaux: Hsu, Ting-Chen, Lin, Jiangxu, Chen, Wenran, Zhang, Zheyuan, Qin, Fei
Format: Preprint
Publié: 2026
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author Hsu, Ting-Chen
Lin, Jiangxu
Chen, Wenran
Zhang, Zheyuan
Qin, Fei
author_facet Hsu, Ting-Chen
Lin, Jiangxu
Chen, Wenran
Zhang, Zheyuan
Qin, Fei
contents Artificial intelligence is increasingly entering digital games through diverse functions. While prior work has shown that player attitudes toward game AI are strongly context-dependent, less is known about how these attitudes are structurally combined within different groups of players. This study addresses this gap by modeling players' cross-context AI acceptance as interpretable attitude profiles. Based on questionnaire data from 771 digital game players, we apply Archetypal Analysis (AA) to centered acceptance ratings across eight representative AI application contexts in games. The analysis identifies seven distinctive profiles: AI-Skeptics, Broad AI-Supporters, Creative-Play Explorers, Experience-Oriented Supporters, Systemic Order Advocates, Emotion-Centered Supporters, and Governance-Skeptics. Exploratory one-vs-rest (OvR) logistic regressions further suggest that profile membership is associated with players' perceived AI literacy, gaming habits, disciplinary background, personality traits, and application-specific priorities. By shifting attention from isolated acceptance judgments to patterned preference structures, this study provides an exploratory empirical vocabulary for segmenting game AI audiences and offers preliminary design implications for more context-sensitive and player-sensitive AI integration in digital games.
format Preprint
id arxiv_https___arxiv_org_abs_2605_09550
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Who embraces AI in play? Exploratory modeling of player preference profiles toward game AI
Hsu, Ting-Chen
Lin, Jiangxu
Chen, Wenran
Zhang, Zheyuan
Qin, Fei
Human-Computer Interaction
Artificial intelligence is increasingly entering digital games through diverse functions. While prior work has shown that player attitudes toward game AI are strongly context-dependent, less is known about how these attitudes are structurally combined within different groups of players. This study addresses this gap by modeling players' cross-context AI acceptance as interpretable attitude profiles. Based on questionnaire data from 771 digital game players, we apply Archetypal Analysis (AA) to centered acceptance ratings across eight representative AI application contexts in games. The analysis identifies seven distinctive profiles: AI-Skeptics, Broad AI-Supporters, Creative-Play Explorers, Experience-Oriented Supporters, Systemic Order Advocates, Emotion-Centered Supporters, and Governance-Skeptics. Exploratory one-vs-rest (OvR) logistic regressions further suggest that profile membership is associated with players' perceived AI literacy, gaming habits, disciplinary background, personality traits, and application-specific priorities. By shifting attention from isolated acceptance judgments to patterned preference structures, this study provides an exploratory empirical vocabulary for segmenting game AI audiences and offers preliminary design implications for more context-sensitive and player-sensitive AI integration in digital games.
title Who embraces AI in play? Exploratory modeling of player preference profiles toward game AI
topic Human-Computer Interaction
url https://arxiv.org/abs/2605.09550