BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extraction

Fuente: arXiv
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Auteurs principaux: Mazzucchelli, Alessio, Naranjo-Almeida, Maria, Bustos-Sanchez, Jorge, Dimiccoli, Mariella, Moreno-Noguer, Francesc, Sanchez-Riera, Jordi, Penate-Sanchez, Adrian
Format: Preprint
Publié: 2026
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author Mazzucchelli, Alessio
Naranjo-Almeida, Maria
Bustos-Sanchez, Jorge
Dimiccoli, Mariella
Moreno-Noguer, Francesc
Sanchez-Riera, Jordi
Penate-Sanchez, Adrian
author_facet Mazzucchelli, Alessio
Naranjo-Almeida, Maria
Bustos-Sanchez, Jorge
Dimiccoli, Mariella
Moreno-Noguer, Francesc
Sanchez-Riera, Jordi
Penate-Sanchez, Adrian
contents Most Gaussian Splatting techniques that provide a 3D semantic representation of the scene do not optimize the underlying 3D geometry, making object-level editing or asset extraction challenging. Recent methods, such as COBGS, Trace3D, ObjectGS, acknowledge this limitation and propose approaches that modify the scene's geometry to represent the underlying semantics. We advance this concept further by proposing a novel solution that provides near perfect boundaries in object extraction. We do so by introducing two new losses in the optimization that take care of: 1) a loss that modifies the geometry of visible Gaussians to respect semantic boundaries, and 2) a loss that adjusts the geometry of non-visible Gaussians that appear once the object is extracted. Our first loss propagates gradients directly through the rasterization, allowing for seamless integration within the optimization of the Gaussian parameters. The second loss also propagates gradients to Gaussian parameters but does so without passing through the rasterization, enabling modification of the scene's geometry even when little transmittance reaches a Gaussian (partial or non-visible). Exhaustive comparisons with 12 state of the art methods across 4 datasets, using six metrics, demonstrate that our approach produces overall the best boundary segmentation to date.
format Preprint
id arxiv_https___arxiv_org_abs_2605_09662
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extraction
Mazzucchelli, Alessio
Naranjo-Almeida, Maria
Bustos-Sanchez, Jorge
Dimiccoli, Mariella
Moreno-Noguer, Francesc
Sanchez-Riera, Jordi
Penate-Sanchez, Adrian
Computer Vision and Pattern Recognition
Most Gaussian Splatting techniques that provide a 3D semantic representation of the scene do not optimize the underlying 3D geometry, making object-level editing or asset extraction challenging. Recent methods, such as COBGS, Trace3D, ObjectGS, acknowledge this limitation and propose approaches that modify the scene's geometry to represent the underlying semantics. We advance this concept further by proposing a novel solution that provides near perfect boundaries in object extraction. We do so by introducing two new losses in the optimization that take care of: 1) a loss that modifies the geometry of visible Gaussians to respect semantic boundaries, and 2) a loss that adjusts the geometry of non-visible Gaussians that appear once the object is extracted. Our first loss propagates gradients directly through the rasterization, allowing for seamless integration within the optimization of the Gaussian parameters. The second loss also propagates gradients to Gaussian parameters but does so without passing through the rasterization, enabling modification of the scene's geometry even when little transmittance reaches a Gaussian (partial or non-visible). Exhaustive comparisons with 12 state of the art methods across 4 datasets, using six metrics, demonstrate that our approach produces overall the best boundary segmentation to date.
title BEA-GS: BEyond RAdiance Supervision in 3DGS for Precise Object Extraction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2605.09662