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Autori principali: Guan, Yue, Yu, Hongtao, Chen, Peng, Shi, Daohang, Manivannan, Karthik, Riasanovsky, Nicholas J, Ren, Manman, Wang, Lei, Nay, Shane, Kanuparthy, Partha, Pan, Zaifeng, Hu, Zhengding, Ding, Yufei
Natura: Preprint
Pubblicazione: 2026
Soggetti:
Accesso online:https://arxiv.org/abs/2605.10905
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author Guan, Yue
Yu, Hongtao
Chen, Peng
Shi, Daohang
Manivannan, Karthik
Riasanovsky, Nicholas J
Ren, Manman
Wang, Lei
Nay, Shane
Kanuparthy, Partha
Pan, Zaifeng
Hu, Zhengding
Ding, Yufei
author_facet Guan, Yue
Yu, Hongtao
Chen, Peng
Shi, Daohang
Manivannan, Karthik
Riasanovsky, Nicholas J
Ren, Manman
Wang, Lei
Nay, Shane
Kanuparthy, Partha
Pan, Zaifeng
Hu, Zhengding
Ding, Yufei
contents Modern GPUs increasingly rely on specialized hardware units and asynchronous coordination mechanisms, so performance depends on orchestrating data movement, tensor-core computation, and synchronization rather than exposing more thread-level parallelism. This creates a programming-model tension: if too much execution structure is hidden, the compiler must catch up to new hardware mechanisms; if too much is exposed, the burden of orchestration falls back onto the programmer. We present TLX (Triton Low-level Language Extensions), built around MIMW (Multi-Instruction, Multi-Warp), which expresses orchestration at warp-group granularity while preserving Triton's productive blocked programming model for regular computation. TLX realizes this idea as an embedded extension to Triton, exposing explicit interfaces for multi-warp execution, local-memory orchestration, asynchronous operations, and cluster-aware control. Our evaluation shows that TLX supports substantial customization with limited development effort while remaining competitive with state-of-the-art implementations. TLX-authored kernels have been deployed in large-scale training and inference production systems. Our code is open sourced at https://github.com/facebookexperimental/triton.
format Preprint
id arxiv_https___arxiv_org_abs_2605_10905
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle TLX: Hardware-Native, Evolvable MIMW GPU Compiler for Large-scale Production Environments
Guan, Yue
Yu, Hongtao
Chen, Peng
Shi, Daohang
Manivannan, Karthik
Riasanovsky, Nicholas J
Ren, Manman
Wang, Lei
Nay, Shane
Kanuparthy, Partha
Pan, Zaifeng
Hu, Zhengding
Ding, Yufei
Hardware Architecture
Modern GPUs increasingly rely on specialized hardware units and asynchronous coordination mechanisms, so performance depends on orchestrating data movement, tensor-core computation, and synchronization rather than exposing more thread-level parallelism. This creates a programming-model tension: if too much execution structure is hidden, the compiler must catch up to new hardware mechanisms; if too much is exposed, the burden of orchestration falls back onto the programmer. We present TLX (Triton Low-level Language Extensions), built around MIMW (Multi-Instruction, Multi-Warp), which expresses orchestration at warp-group granularity while preserving Triton's productive blocked programming model for regular computation. TLX realizes this idea as an embedded extension to Triton, exposing explicit interfaces for multi-warp execution, local-memory orchestration, asynchronous operations, and cluster-aware control. Our evaluation shows that TLX supports substantial customization with limited development effort while remaining competitive with state-of-the-art implementations. TLX-authored kernels have been deployed in large-scale training and inference production systems. Our code is open sourced at https://github.com/facebookexperimental/triton.
title TLX: Hardware-Native, Evolvable MIMW GPU Compiler for Large-scale Production Environments
topic Hardware Architecture
url https://arxiv.org/abs/2605.10905