RoboBlockly Studio: Conversational Block Programming with Embodied Robot Feedback for Computational Thinking

Fuente: arXiv
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Auteurs principaux: Li, Leyi, Du, Chenyu, Sun, Jiafei, Purwanto, Erick, Zhang, Qing
Format: Preprint
Publié: 2026
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author Li, Leyi
Du, Chenyu
Sun, Jiafei
Purwanto, Erick
Zhang, Qing
author_facet Li, Leyi
Du, Chenyu
Sun, Jiafei
Purwanto, Erick
Zhang, Qing
contents Computational thinking (CT) is increasingly promoted as a core literacy, yet learners and teachers face challenges in connecting abstract program logic to meaningful outcomes. We design and evaluate RoboBlockly Studio, an integrated interactive system that combines block-based programming, a conversational AI teaching agent, and embodied robot execution. RoboBlockly Studio creates a tight iterative loop of authoring, running, observing, and revising. Informed by interviews with five programming teachers, the system was designed to support four goals: (1) preserving learner agency in computational thinking, (2) making program behavior transparent and interpretable, (3) grounding programming in embodied, classroom-aligned tasks, and (4) scaffolding reflection through pedagogically grounded AI dialogue. We deployed RoboBlockly Studio with 32 high school students, observing how robot and AI feedback influenced students' interactions with code, reflections on problem-solving strategies, and understanding of CT concepts. We discuss design insights and implications for creating interactive, embodied learning environments that integrate AI and robotics to support CT learning in computing education.
format Preprint
id arxiv_https___arxiv_org_abs_2605_12059
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle RoboBlockly Studio: Conversational Block Programming with Embodied Robot Feedback for Computational Thinking
Li, Leyi
Du, Chenyu
Sun, Jiafei
Purwanto, Erick
Zhang, Qing
Human-Computer Interaction
Robotics
Computational thinking (CT) is increasingly promoted as a core literacy, yet learners and teachers face challenges in connecting abstract program logic to meaningful outcomes. We design and evaluate RoboBlockly Studio, an integrated interactive system that combines block-based programming, a conversational AI teaching agent, and embodied robot execution. RoboBlockly Studio creates a tight iterative loop of authoring, running, observing, and revising. Informed by interviews with five programming teachers, the system was designed to support four goals: (1) preserving learner agency in computational thinking, (2) making program behavior transparent and interpretable, (3) grounding programming in embodied, classroom-aligned tasks, and (4) scaffolding reflection through pedagogically grounded AI dialogue. We deployed RoboBlockly Studio with 32 high school students, observing how robot and AI feedback influenced students' interactions with code, reflections on problem-solving strategies, and understanding of CT concepts. We discuss design insights and implications for creating interactive, embodied learning environments that integrate AI and robotics to support CT learning in computing education.
title RoboBlockly Studio: Conversational Block Programming with Embodied Robot Feedback for Computational Thinking
topic Human-Computer Interaction
Robotics
url https://arxiv.org/abs/2605.12059