MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics
Fuente:
arXiv
Saved in:
| Main Authors: | Liu, Haofeng, Zhou, Yang, Wang, Ziheng, Xu, Zhengbo, Peng, Zhan, Ma, Jie, Liang, Jun, He, Shengfeng, Li, Jing |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagation
by: Liu, Haofeng, et al.
Published: (2024)
by: Liu, Haofeng, et al.
Published: (2024)
SmokeSVD: Smoke Reconstruction from A Single View via Progressive Novel View Synthesis and Refinement with Diffusion Models
by: Li, Chen, et al.
Published: (2025)
by: Li, Chen, et al.
Published: (2025)
SeHDR: Single-Exposure HDR Novel View Synthesis via 3D Gaussian Bracketing
by: Li, Yiyu, et al.
Published: (2025)
by: Li, Yiyu, et al.
Published: (2025)
CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency
by: Zhu, Hanxin, et al.
Published: (2024)
by: Zhu, Hanxin, et al.
Published: (2024)
Think2Sing: Orchestrating Structured Motion Subtitles for Singing-Driven 3D Head Animation
by: Huang, Zikai, et al.
Published: (2025)
by: Huang, Zikai, et al.
Published: (2025)
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
by: Li, Zhan, et al.
Published: (2023)
by: Li, Zhan, et al.
Published: (2023)
WavePlanes: Compact Hex Planes for Dynamic Novel View Synthesis
by: Azzarelli, Adrian, et al.
Published: (2023)
by: Azzarelli, Adrian, et al.
Published: (2023)
RigMo: Unifying Rig and Motion Learning for Generative Animation
by: Zhang, Hao, et al.
Published: (2026)
by: Zhang, Hao, et al.
Published: (2026)
A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesis
by: Katsumata, Kai, et al.
Published: (2023)
by: Katsumata, Kai, et al.
Published: (2023)
Self‐Calibrating Fisheye Lens Aberrations for Novel View Synthesis
by: Jinhui Xiang, et al.
Published: (2025)
by: Jinhui Xiang, et al.
Published: (2025)
MoCha:End-to-End Video Character Replacement without Structural Guidance
by: Xu, Zhengbo, et al.
Published: (2026)
by: Xu, Zhengbo, et al.
Published: (2026)
Re-Nerfing: Improving Novel View Synthesis through Novel View Synthesis
by: Tristram, Felix, et al.
Published: (2023)
by: Tristram, Felix, et al.
Published: (2023)
Advances in Feed‐Forward 3D Reconstruction and View Synthesis: A Survey
by: Jiahui Zhang, et al.
Published: (2026)
by: Jiahui Zhang, et al.
Published: (2026)
EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis
by: Li, Jiahe, et al.
Published: (2025)
by: Li, Jiahe, et al.
Published: (2025)
NePO: Neural Point Octrees for Large‐Scale Novel View Synthesis
by: Noah Lewis, et al.
Published: (2025)
by: Noah Lewis, et al.
Published: (2025)
Real-time High-resolution View Synthesis of Complex Scenes with Explicit 3D Visibility Reasoning
by: Zhou, Tiansong, et al.
Published: (2024)
by: Zhou, Tiansong, et al.
Published: (2024)
GSsplat: Generalizable Semantic Gaussian Splatting for Novel-view Synthesis in 3D Scenes
by: Xiao, Feng, et al.
Published: (2025)
by: Xiao, Feng, et al.
Published: (2025)
Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front‐Facing Views
by: H. Liang, et al.
Published: (2024)
by: H. Liang, et al.
Published: (2024)
Vertex Block Descent
by: Chen, Anka He, et al.
Published: (2024)
by: Chen, Anka He, et al.
Published: (2024)
StructuredField: Unifying Structured Geometry and Radiance Field
by: Song, Kaiwen, et al.
Published: (2025)
by: Song, Kaiwen, et al.
Published: (2025)
FSFSplatter: Build Surface and Novel Views with Sparse-Views within 2min
by: Zhao, Yibin, et al.
Published: (2025)
by: Zhao, Yibin, et al.
Published: (2025)
Novel View Synthesis from A Few Glimpses via Test-Time Natural Video Completion
by: Xu, Yan, et al.
Published: (2025)
by: Xu, Yan, et al.
Published: (2025)
ARSGaussian: 3D Gaussian Splatting with LiDAR for Aerial Remote Sensing Novel View Synthesis
by: Yao, Yiling, et al.
Published: (2024)
by: Yao, Yiling, et al.
Published: (2024)
Extreme Views: 3DGS Filter for Novel View Synthesis from Out-of-Distribution Camera Poses
by: Bowness, Damian, et al.
Published: (2025)
by: Bowness, Damian, et al.
Published: (2025)
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
by: Niedermayr, Simon, et al.
Published: (2023)
by: Niedermayr, Simon, et al.
Published: (2023)
Self-Ensembling Gaussian Splatting for Few-Shot Novel View Synthesis
by: Zhao, Chen, et al.
Published: (2024)
by: Zhao, Chen, et al.
Published: (2024)
UniCross3D: Unified Cross‐View and Cross‐Domain Diffusion for Consistent Single‐Image 3D Generation
by: U‐Chae Jun, et al.
Published: (2026)
by: U‐Chae Jun, et al.
Published: (2026)
BrepForge: Factorized B-rep Synthesis via Wireframe Composition and Boundary-Conditioned Surface Instantiation
by: Li, Jing, et al.
Published: (2026)
by: Li, Jing, et al.
Published: (2026)
CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussians
by: Paliwal, Avinash, et al.
Published: (2024)
by: Paliwal, Avinash, et al.
Published: (2024)
NEMTO: Neural Environment Matting for Novel View and Relighting Synthesis of Transparent Objects
by: Wang, Dongqing, et al.
Published: (2023)
by: Wang, Dongqing, et al.
Published: (2023)
RefracGS: Novel View Synthesis Through Refractive Water Surfaces with 3D Gaussian Ray Tracing
by: Shao, Yiming, et al.
Published: (2026)
by: Shao, Yiming, et al.
Published: (2026)
GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
by: Zhao, Boming, et al.
Published: (2024)
by: Zhao, Boming, et al.
Published: (2024)
PhysGaia: A Physics-Aware Benchmark with Multi-Body Interactions for Dynamic Novel View Synthesis
by: Kim, Mijeong, et al.
Published: (2025)
by: Kim, Mijeong, et al.
Published: (2025)
D‐NPC: Dynamic Neural Point Clouds for Non‐Rigid View Synthesis from Monocular Video
by: Moritz Kappel, et al.
Published: (2025)
by: Moritz Kappel, et al.
Published: (2025)
Pano2Room: Novel View Synthesis from a Single Indoor Panorama
by: Pu, Guo, et al.
Published: (2024)
by: Pu, Guo, et al.
Published: (2024)
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
by: Blanc, Hugo, et al.
Published: (2024)
by: Blanc, Hugo, et al.
Published: (2024)
Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections
by: Xu, Jiacong, et al.
Published: (2024)
by: Xu, Jiacong, et al.
Published: (2024)
Scaling Transformer-Based Novel View Synthesis Models with Token Disentanglement and Synthetic Data
by: Nair, Nithin Gopalakrishnan, et al.
Published: (2025)
by: Nair, Nithin Gopalakrishnan, et al.
Published: (2025)
Beat-It: Beat-Synchronized Multi-Condition 3D Dance Generation
by: Huang, Zikai, et al.
Published: (2024)
by: Huang, Zikai, et al.
Published: (2024)
M^3ashy: Multi-Modal Material Synthesis via Hyperdiffusion
by: Zhou, Chenliang, et al.
Published: (2024)
by: Zhou, Chenliang, et al.
Published: (2024)
Similar Items
-
Drag Your Noise: Interactive Point-based Editing via Diffusion Semantic Propagation
by: Liu, Haofeng, et al.
Published: (2024) -
SmokeSVD: Smoke Reconstruction from A Single View via Progressive Novel View Synthesis and Refinement with Diffusion Models
by: Li, Chen, et al.
Published: (2025) -
SeHDR: Single-Exposure HDR Novel View Synthesis via 3D Gaussian Bracketing
by: Li, Yiyu, et al.
Published: (2025) -
CMC: Few-shot Novel View Synthesis via Cross-view Multiplane Consistency
by: Zhu, Hanxin, et al.
Published: (2024) -
Think2Sing: Orchestrating Structured Motion Subtitles for Singing-Driven 3D Head Animation
by: Huang, Zikai, et al.
Published: (2025)