Saved in:
| Main Authors: | Huang, Kaicong, Azfar, Talha, Shi, Weisong, Ke, Ruimin |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2605.13591 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
TransitReID: Transit OD Data Collection with Occlusion-Resistant Dynamic Passenger Re-Identification
by: Huang, Kaicong, et al.
Published: (2025)
by: Huang, Kaicong, et al.
Published: (2025)
Background Matters Too: A Language-Enhanced Adversarial Framework for Person Re-Identification
by: Huang, Kaicong, et al.
Published: (2025)
by: Huang, Kaicong, et al.
Published: (2025)
Enhancing Disaster Resilience with UAV-Assisted Edge Computing: A Reinforcement Learning Approach to Managing Heterogeneous Edge Devices
by: Azfar, Talha, et al.
Published: (2025)
by: Azfar, Talha, et al.
Published: (2025)
iPay: Integrated Payment Action Recognition via Multimodal Networks and Adaptive Spatial Prior Learning
by: Huang, Kaicong, et al.
Published: (2026)
by: Huang, Kaicong, et al.
Published: (2026)
Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting
by: Kim, Tae-Kyeong, et al.
Published: (2026)
by: Kim, Tae-Kyeong, et al.
Published: (2026)
SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
by: Huang, Yi-Hua, et al.
Published: (2023)
by: Huang, Yi-Hua, et al.
Published: (2023)
DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
by: Zhou, Xiaoyu, et al.
Published: (2023)
by: Zhou, Xiaoyu, et al.
Published: (2023)
Editable Scene Simulation for Autonomous Driving via Collaborative LLM-Agents
by: Wei, Yuxi, et al.
Published: (2024)
by: Wei, Yuxi, et al.
Published: (2024)
REdiSplats: Ray Tracing for Editable Gaussian Splatting
by: Byrski, Krzysztof, et al.
Published: (2025)
by: Byrski, Krzysztof, et al.
Published: (2025)
AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction
by: Khan, Mustafa, et al.
Published: (2024)
by: Khan, Mustafa, et al.
Published: (2024)
DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes
by: Xiong, Yajiao, et al.
Published: (2025)
by: Xiong, Yajiao, et al.
Published: (2025)
Neural Surface Priors for Editable Gaussian Splatting
by: Szymkowiak, Jakub, et al.
Published: (2024)
by: Szymkowiak, Jakub, et al.
Published: (2024)
DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scene
by: Shi, Xi, et al.
Published: (2024)
by: Shi, Xi, et al.
Published: (2024)
ReconDrive: Fast Feed-Forward 4D Gaussian Splatting for Autonomous Driving Scene Reconstruction
by: Yu, Haibao, et al.
Published: (2026)
by: Yu, Haibao, et al.
Published: (2026)
Impact-Driven Quantum Decomposition for Traffic Zone Partitioning: A Hybrid Gate-Model Framework
by: Ke, Ruimin, et al.
Published: (2026)
by: Ke, Ruimin, et al.
Published: (2026)
MiraGe: Editable 2D Images using Gaussian Splatting
by: Waczyńska, Joanna, et al.
Published: (2024)
by: Waczyńska, Joanna, et al.
Published: (2024)
DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shading
by: Wu, Tong, et al.
Published: (2024)
by: Wu, Tong, et al.
Published: (2024)
WorldSplat: Gaussian-Centric Feed-Forward 4D Scene Generation for Autonomous Driving
by: Zhu, Ziyue, et al.
Published: (2025)
by: Zhu, Ziyue, et al.
Published: (2025)
RadarSplat: Radar Gaussian Splatting for High-Fidelity Data Synthesis and 3D Reconstruction of Autonomous Driving Scenes
by: Kung, Pou-Chun, et al.
Published: (2025)
by: Kung, Pou-Chun, et al.
Published: (2025)
DriveSplat: Unified Neural Gaussian Reconstruction for Dynamic Driving Scenes
by: Wang, Cong, et al.
Published: (2025)
by: Wang, Cong, et al.
Published: (2025)
GenSync: A Generalized Talking Head Framework for Audio-driven Multi-Subject Lip-Sync using 3D Gaussian Splatting
by: Agarwal, Anushka, et al.
Published: (2025)
by: Agarwal, Anushka, et al.
Published: (2025)
Sim2Real-AD: A Modular Sim-to-Real Framework for Deploying VLM-Guided Reinforcement Learning in Real-World Autonomous Driving
by: Huang, Zilin, et al.
Published: (2026)
by: Huang, Zilin, et al.
Published: (2026)
From Concept to Capability: Evaluating 3D Gaussian Splatting for Synthetic Scene Editing in Autonomous Driving
by: Nouri, Ali, et al.
Published: (2026)
by: Nouri, Ali, et al.
Published: (2026)
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
by: Hess, Georg, et al.
Published: (2024)
by: Hess, Georg, et al.
Published: (2024)
GTAvatar: Bridging Gaussian Splatting and Texture Mapping for Relightable and Editable Gaussian Avatars
by: Baert, Kelian, et al.
Published: (2025)
by: Baert, Kelian, et al.
Published: (2025)
InstDrive: Instance-Aware 3D Gaussian Splatting for Driving Scenes
by: Liu, Hongyuan, et al.
Published: (2025)
by: Liu, Hongyuan, et al.
Published: (2025)
PAGS: Priority-Adaptive Gaussian Splatting for Dynamic Driving Scenes
by: A, Ying, et al.
Published: (2025)
by: A, Ying, et al.
Published: (2025)
RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator
by: Li, Xinhai, et al.
Published: (2024)
by: Li, Xinhai, et al.
Published: (2024)
EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Device
by: Chhablani, Gunjan, et al.
Published: (2025)
by: Chhablani, Gunjan, et al.
Published: (2025)
OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities
by: Lee, Suyoung, et al.
Published: (2024)
by: Lee, Suyoung, et al.
Published: (2024)
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
by: Han, Huasong, et al.
Published: (2024)
by: Han, Huasong, et al.
Published: (2024)
Splat-MOVER: Multi-Stage, Open-Vocabulary Robotic Manipulation via Editable Gaussian Splatting
by: Shorinwa, Ola, et al.
Published: (2024)
by: Shorinwa, Ola, et al.
Published: (2024)
IDSplat: Instance-Decomposed 3D Gaussian Splatting for Driving Scenes
by: Lindström, Carl, et al.
Published: (2025)
by: Lindström, Carl, et al.
Published: (2025)
Unifying Appearance Codes and Bilateral Grids for Driving Scene Gaussian Splatting
by: Wang, Nan, et al.
Published: (2025)
by: Wang, Nan, et al.
Published: (2025)
TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Driving
by: Zhao, Cheng, et al.
Published: (2024)
by: Zhao, Cheng, et al.
Published: (2024)
ADGaussian: Generalizable Gaussian Splatting for Autonomous Driving via Multi-modal Joint Learning
by: Song, Qi, et al.
Published: (2025)
by: Song, Qi, et al.
Published: (2025)
SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes
by: Herau, Quentin, et al.
Published: (2026)
by: Herau, Quentin, et al.
Published: (2026)
EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction
by: Liu, Yifan, et al.
Published: (2024)
by: Liu, Yifan, et al.
Published: (2024)
GaussianBlock: Building Part-Aware Compositional and Editable 3D Scene by Primitives and Gaussians
by: Jiang, Shuyi, et al.
Published: (2024)
by: Jiang, Shuyi, et al.
Published: (2024)
Robust Prior-Guided Segmentation for Editable 3D Gaussian Splatting
by: Joshi, Raushan, et al.
Published: (2026)
by: Joshi, Raushan, et al.
Published: (2026)
Similar Items
-
TransitReID: Transit OD Data Collection with Occlusion-Resistant Dynamic Passenger Re-Identification
by: Huang, Kaicong, et al.
Published: (2025) -
Background Matters Too: A Language-Enhanced Adversarial Framework for Person Re-Identification
by: Huang, Kaicong, et al.
Published: (2025) -
Enhancing Disaster Resilience with UAV-Assisted Edge Computing: A Reinforcement Learning Approach to Managing Heterogeneous Edge Devices
by: Azfar, Talha, et al.
Published: (2025) -
iPay: Integrated Payment Action Recognition via Multimodal Networks and Adaptive Spatial Prior Learning
by: Huang, Kaicong, et al.
Published: (2026) -
Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting
by: Kim, Tae-Kyeong, et al.
Published: (2026)