StayStill: a large-scale 3D idle animation dataset

Fuente: arXiv
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Autori principali: Landa, Eneko Atxa, Rodriguez, Igor, Lazkano, Elena, Kucherenko, Taras
Natura: Preprint
Pubblicazione: 2026
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author Landa, Eneko Atxa
Rodriguez, Igor
Lazkano, Elena
Kucherenko, Taras
author_facet Landa, Eneko Atxa
Rodriguez, Igor
Lazkano, Elena
Kucherenko, Taras
contents Idle animations are essential for virtual characters, as they convey realistic behaviour during inactive states. While automatic animation generation has been widely studied, limited attention has been given to idle motion due to the absence of dedicated training datasets. We introduce StayStill, a large-scale dataset of 3D idle animations comprising diverse motion types from 50 subjects, totalling approximately 6 hours of data. We also propose a standardised evaluation protocol for both numerical and user-based metrics as a first step towards a standardised evaluation process for future systems. To facilitate future research, we publicly release StayStill along with the evaluation code and a pre-trained baseline model that generates idle animations via transition concatenation. We believe that these contributions will enable future research on idle motion generation.
format Preprint
id arxiv_https___arxiv_org_abs_2605_13693
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle StayStill: a large-scale 3D idle animation dataset
Landa, Eneko Atxa
Rodriguez, Igor
Lazkano, Elena
Kucherenko, Taras
Graphics
Idle animations are essential for virtual characters, as they convey realistic behaviour during inactive states. While automatic animation generation has been widely studied, limited attention has been given to idle motion due to the absence of dedicated training datasets. We introduce StayStill, a large-scale dataset of 3D idle animations comprising diverse motion types from 50 subjects, totalling approximately 6 hours of data. We also propose a standardised evaluation protocol for both numerical and user-based metrics as a first step towards a standardised evaluation process for future systems. To facilitate future research, we publicly release StayStill along with the evaluation code and a pre-trained baseline model that generates idle animations via transition concatenation. We believe that these contributions will enable future research on idle motion generation.
title StayStill: a large-scale 3D idle animation dataset
topic Graphics
url https://arxiv.org/abs/2605.13693