TurboVGGT: Fast Visual Geometry Reconstruction with Adaptive Alternating Attention
Fuente:
arXiv
Saved in:
| Main Authors: | Huang, David, Wu, Guile, Huang, Chengjie, Liu, Bingbing, Bai, Dongfeng |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understanding
by: Wu, Guile, et al.
Published: (2026)
by: Wu, Guile, et al.
Published: (2026)
MoVieDrive: Urban Scene Synthesis with Multi-Modal Multi-View Video Diffusion Transformer
by: Wu, Guile, et al.
Published: (2025)
by: Wu, Guile, et al.
Published: (2025)
Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting
by: Kim, Tae-Kyeong, et al.
Published: (2026)
by: Kim, Tae-Kyeong, et al.
Published: (2026)
ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environments
by: Wu, Guile, et al.
Published: (2025)
by: Wu, Guile, et al.
Published: (2025)
PaceVGGT: Pre-Alternating-Attention Token Pruning for Visual Geometry Transformers
by: Li, Haotang, et al.
Published: (2026)
by: Li, Haotang, et al.
Published: (2026)
FastVGGT: Training-Free Acceleration of Visual Geometry Transformer
by: Shen, You, et al.
Published: (2025)
by: Shen, You, et al.
Published: (2025)
VGGT: Visual Geometry Grounded Transformer
by: Wang, Jianyuan, et al.
Published: (2025)
by: Wang, Jianyuan, et al.
Published: (2025)
VGGT-World: Transforming VGGT into an Autoregressive Geometry World Model
by: Sun, Xiangyu, et al.
Published: (2026)
by: Sun, Xiangyu, et al.
Published: (2026)
4DLangVGGT: 4D Language-Visual Geometry Grounded Transformer
by: Wu, Xianfeng, et al.
Published: (2025)
by: Wu, Xianfeng, et al.
Published: (2025)
Reloc-VGGT: Visual Re-localization with Geometry Grounded Transformer
by: Deng, Tianchen, et al.
Published: (2025)
by: Deng, Tianchen, et al.
Published: (2025)
FlashVGGT: Efficient and Scalable Visual Geometry Transformers with Compressed Descriptor Attention
by: Wang, Zipeng, et al.
Published: (2025)
by: Wang, Zipeng, et al.
Published: (2025)
HD-VGGT: High-Resolution Visual Geometry Transformer
by: Chen, Tianrun, et al.
Published: (2026)
by: Chen, Tianrun, et al.
Published: (2026)
InfiniteVGGT: Visual Geometry Grounded Transformer for Endless Streams
by: Yuan, Shuai, et al.
Published: (2026)
by: Yuan, Shuai, et al.
Published: (2026)
Monocular Visual 8D Pose Estimation for Articulated Bicycles and Cyclists
by: Corral-Soto, Eduardo R., et al.
Published: (2025)
by: Corral-Soto, Eduardo R., et al.
Published: (2025)
VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstruction
by: Hu, Yu, et al.
Published: (2025)
by: Hu, Yu, et al.
Published: (2025)
OmniVGGT: Omni-Modality Driven Visual Geometry Grounded Transformer
by: Peng, Haosong, et al.
Published: (2025)
by: Peng, Haosong, et al.
Published: (2025)
VGGT-Segmentor: Geometry-Enhanced Cross-View Segmentation
by: Gao, Yulu, et al.
Published: (2026)
by: Gao, Yulu, et al.
Published: (2026)
FrameVGGT: Geometry-Aligned Frame-Level Memory for Bounded Streaming VGGT
by: Xu, Zhisong, et al.
Published: (2026)
by: Xu, Zhisong, et al.
Published: (2026)
LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Merging
by: Shu, Zhijian, et al.
Published: (2025)
by: Shu, Zhijian, et al.
Published: (2025)
DriveVGGT: Calibration-Constrained Visual Geometry Transformers for Multi-Camera Autonomous Driving
by: Jia, Xiaosong, et al.
Published: (2025)
by: Jia, Xiaosong, et al.
Published: (2025)
StereoVGGT: A Training-Free Visual Geometry Transformer for Stereo Vision
by: Chen, Ziyang, et al.
Published: (2026)
by: Chen, Ziyang, et al.
Published: (2026)
UniScale: Unified Scale-Aware 3D Reconstruction for Multi-View Understanding via Prior Injection for Robotic Perception
by: Mahdavian, Mohammad, et al.
Published: (2026)
by: Mahdavian, Mohammad, et al.
Published: (2026)
GPA-VGGT:Adapting VGGT to Large Scale Localization by Self-Supervised Learning with Geometry and Physics Aware Loss
by: Xu, Yangfan, et al.
Published: (2026)
by: Xu, Yangfan, et al.
Published: (2026)
StreamCacheVGGT: Streaming Visual Geometry Transformers with Robust Scoring and Hybrid Cache Compression
by: Liu, Xuanyi, et al.
Published: (2026)
by: Liu, Xuanyi, et al.
Published: (2026)
VGGT-Det: Mining VGGT Internal Priors for Sensor-Geometry-Free Multi-View Indoor 3D Object Detection
by: Cao, Yang, et al.
Published: (2026)
by: Cao, Yang, et al.
Published: (2026)
Learning Effective NeRFs and SDFs Representations with 3D Generative Adversarial Networks for 3D Object Generation
by: Yang, Zheyuan, et al.
Published: (2023)
by: Yang, Zheyuan, et al.
Published: (2023)
Efficient Depth-Guided Urban View Synthesis
by: Miao, Sheng, et al.
Published: (2024)
by: Miao, Sheng, et al.
Published: (2024)
UniGaussian: Driving Scene Reconstruction from Multiple Camera Models via Unified Gaussian Representations
by: Ren, Yuan, et al.
Published: (2024)
by: Ren, Yuan, et al.
Published: (2024)
AVGGT: Rethinking Global Attention for Accelerating VGGT
by: Sun, Xianbing, et al.
Published: (2025)
by: Sun, Xianbing, et al.
Published: (2025)
AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstruction
by: Khan, Mustafa, et al.
Published: (2024)
by: Khan, Mustafa, et al.
Published: (2024)
VGGT-$Ω$
by: Wang, Jianyuan, et al.
Published: (2026)
by: Wang, Jianyuan, et al.
Published: (2026)
VQA-Diff: Exploiting VQA and Diffusion for Zero-Shot Image-to-3D Vehicle Asset Generation in Autonomous Driving
by: Liu, Yibo, et al.
Published: (2024)
by: Liu, Yibo, et al.
Published: (2024)
VGGT-X: When VGGT Meets Dense Novel View Synthesis
by: Liu, Yang, et al.
Published: (2025)
by: Liu, Yang, et al.
Published: (2025)
VGGT-360: Geometry-Consistent Zero-Shot Panoramic Depth Estimation
by: Yuan, Jiayi, et al.
Published: (2026)
by: Yuan, Jiayi, et al.
Published: (2026)
SwiftVGGT: A Scalable Visual Geometry Grounded Transformer for Large-Scale Scenes
by: Lee, Jungho, et al.
Published: (2025)
by: Lee, Jungho, et al.
Published: (2025)
Attention Itself Could Retrieve.RetrieveVGGT: Training-Free Long Context Streaming 3D Reconstruction via Query-Key Similarity Retrieval
by: Zou, Zichen, et al.
Published: (2026)
by: Zou, Zichen, et al.
Published: (2026)
Analyzing the Mechanism of Attention Collapse in VGGT from a Dynamics Perspective
by: Li, Huan, et al.
Published: (2025)
by: Li, Huan, et al.
Published: (2025)
EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis
by: Miao, Sheng, et al.
Published: (2025)
by: Miao, Sheng, et al.
Published: (2025)
FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models
by: Zhou, Hongyu, et al.
Published: (2026)
by: Zhou, Hongyu, et al.
Published: (2026)
Neural Radiance Fields with Torch Units
by: Ni, Bingnan, et al.
Published: (2024)
by: Ni, Bingnan, et al.
Published: (2024)
Similar Items
-
Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understanding
by: Wu, Guile, et al.
Published: (2026) -
MoVieDrive: Urban Scene Synthesis with Multi-Modal Multi-View Video Diffusion Transformer
by: Wu, Guile, et al.
Published: (2025) -
Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting
by: Kim, Tae-Kyeong, et al.
Published: (2026) -
ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environments
by: Wu, Guile, et al.
Published: (2025) -
PaceVGGT: Pre-Alternating-Attention Token Pruning for Visual Geometry Transformers
by: Li, Haotang, et al.
Published: (2026)