Efficient Dense Matching for Enhanced Gaussian Splatting Using AV1 Motion Vectors

Fuente: arXiv
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Autores principales: Zouein, Julien, Vibhoothi, Vibhoothi, Pitié, François, Kokaram, Anil
Formato: Preprint
Publicado: 2026
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author Zouein, Julien
Vibhoothi, Vibhoothi
Pitié, François
Kokaram, Anil
author_facet Zouein, Julien
Vibhoothi, Vibhoothi
Pitié, François
Kokaram, Anil
contents 3D Gaussian Splatting (3DGS) has emerged as a prominent framework for real-time, photorealistic scene reconstruction, offering significant speed-ups over Neural Radiance Fields (NeRF). However, the fidelity of 3DGS representations remains heavily dependent on the quality of the initial point cloud. While standard Structure-from-Motion (SfM) pipelines using COLMAP provide adequate initialisation, they often suffer from high computational costs and sparsity in textureless regions, which degrades subsequent reconstruction accuracy and convergence speed. In this work, we introduce an AV1-based feature detection and matching pipeline that significantly reduces SfM processing overhead. By leveraging motion vectors inherent to the AV1 video codec, we bypass computationally expensive exhaustive matching while maintaining geometric robustness. Our pipeline produces substantially denser point clouds, with up to eight times as many points as classical SfM. We demonstrate that this enhanced initialisation directly improves 3DGS performance, yielding an 9-point increase in VMAF and a 63% average reduction in training time required to reach baseline quality. The project page: https://sigmedia.tv/AV1-3DGS.github.io/
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publishDate 2026
record_format arxiv
spellingShingle Efficient Dense Matching for Enhanced Gaussian Splatting Using AV1 Motion Vectors
Zouein, Julien
Vibhoothi, Vibhoothi
Pitié, François
Kokaram, Anil
Image and Video Processing
Computer Vision and Pattern Recognition
3D Gaussian Splatting (3DGS) has emerged as a prominent framework for real-time, photorealistic scene reconstruction, offering significant speed-ups over Neural Radiance Fields (NeRF). However, the fidelity of 3DGS representations remains heavily dependent on the quality of the initial point cloud. While standard Structure-from-Motion (SfM) pipelines using COLMAP provide adequate initialisation, they often suffer from high computational costs and sparsity in textureless regions, which degrades subsequent reconstruction accuracy and convergence speed. In this work, we introduce an AV1-based feature detection and matching pipeline that significantly reduces SfM processing overhead. By leveraging motion vectors inherent to the AV1 video codec, we bypass computationally expensive exhaustive matching while maintaining geometric robustness. Our pipeline produces substantially denser point clouds, with up to eight times as many points as classical SfM. We demonstrate that this enhanced initialisation directly improves 3DGS performance, yielding an 9-point increase in VMAF and a 63% average reduction in training time required to reach baseline quality. The project page: https://sigmedia.tv/AV1-3DGS.github.io/
title Efficient Dense Matching for Enhanced Gaussian Splatting Using AV1 Motion Vectors
topic Image and Video Processing
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2605.14629