BioHuman: Learning Biomechanical Human Representations from Video
Fuente:
arXiv
Saved in:
| Main Authors: | Huo, Yujun, Zhang, He, Song, Chentao, Song, Honglin, Zuo, Zongyu, Yu, Tao |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning
by: Liu, Bangya, et al.
Published: (2025)
by: Liu, Bangya, et al.
Published: (2025)
OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos
by: Song, Ziyang, et al.
Published: (2024)
by: Song, Ziyang, et al.
Published: (2024)
Improving Video Generation with Human Feedback
by: Liu, Jie, et al.
Published: (2025)
by: Liu, Jie, et al.
Published: (2025)
STMPL: Human Soft-Tissue Simulation
by: Agafonov, Anton, et al.
Published: (2024)
by: Agafonov, Anton, et al.
Published: (2024)
EPOCH: Jointly Estimating the 3D Pose of Cameras and Humans
by: Garau, Nicola, et al.
Published: (2024)
by: Garau, Nicola, et al.
Published: (2024)
D$^3$-Human: Dynamic Disentangled Digital Human from Monocular Video
by: Chen, Honghu, et al.
Published: (2025)
by: Chen, Honghu, et al.
Published: (2025)
AnchorRoute: Human Motion Synthesis with Interval-Routed Sparse Contro
by: Fang, Pengcheng, et al.
Published: (2026)
by: Fang, Pengcheng, et al.
Published: (2026)
EMA: Effort Metric Attention for Anatomical Effort-Guided Human Motion Diffusion
by: Siy, Joshua, et al.
Published: (2026)
by: Siy, Joshua, et al.
Published: (2026)
FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling
by: Ye, Hang, et al.
Published: (2024)
by: Ye, Hang, et al.
Published: (2024)
From Single Images to Motion Policies via Video-Generation Environment Representations
by: Zhi, Weiming, et al.
Published: (2025)
by: Zhi, Weiming, et al.
Published: (2025)
Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation
by: Petrovich, Mathis, et al.
Published: (2024)
by: Petrovich, Mathis, et al.
Published: (2024)
Preserve Your Own Correlation: A Noise Prior for Video Diffusion Models
by: Ge, Songwei, et al.
Published: (2023)
by: Ge, Songwei, et al.
Published: (2023)
Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling
by: Sun, Qi, et al.
Published: (2026)
by: Sun, Qi, et al.
Published: (2026)
SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes
by: Shen, Tianchang, et al.
Published: (2024)
by: Shen, Tianchang, et al.
Published: (2024)
From Skin to Skeleton: Towards Biomechanically Accurate 3D Digital Humans
by: Keller, Marilyn, et al.
Published: (2025)
by: Keller, Marilyn, et al.
Published: (2025)
Movie Weaver: Tuning-Free Multi-Concept Video Personalization with Anchored Prompts
by: Liang, Feng, et al.
Published: (2025)
by: Liang, Feng, et al.
Published: (2025)
DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering
by: Wang, Jiaxu, et al.
Published: (2024)
by: Wang, Jiaxu, et al.
Published: (2024)
VFusion3D: Learning Scalable 3D Generative Models from Video Diffusion Models
by: Han, Junlin, et al.
Published: (2024)
by: Han, Junlin, et al.
Published: (2024)
Monocular Human-Object Reconstruction in the Wild
by: Huo, Chaofan, et al.
Published: (2024)
by: Huo, Chaofan, et al.
Published: (2024)
Adaptive Hybrid Caching for Efficient Text-to-Video Diffusion Model Acceleration
by: Wei, Yuanxin, et al.
Published: (2025)
by: Wei, Yuanxin, et al.
Published: (2025)
Implicit Neural Representation of Tileable Material Textures
by: Paz, Hallison, et al.
Published: (2024)
by: Paz, Hallison, et al.
Published: (2024)
Learning Human Motion from Monocular Videos via Cross-Modal Manifold Alignment
by: Hou, Shuaiying, et al.
Published: (2024)
by: Hou, Shuaiying, et al.
Published: (2024)
On the Content Bias in Fréchet Video Distance
by: Ge, Songwei, et al.
Published: (2024)
by: Ge, Songwei, et al.
Published: (2024)
MoZoo:Unleashing Video Diffusion power in animal fur and muscle simulation
by: Liu, Dongxia, et al.
Published: (2026)
by: Liu, Dongxia, et al.
Published: (2026)
SCULPT: Shape-Conditioned Unpaired Learning of Pose-dependent Clothed and Textured Human Meshes
by: Sanyal, Soubhik, et al.
Published: (2023)
by: Sanyal, Soubhik, et al.
Published: (2023)
Dynamic Concepts Personalization from Single Videos
by: Abdal, Rameen, et al.
Published: (2025)
by: Abdal, Rameen, et al.
Published: (2025)
Ghost on the Shell: An Expressive Representation of General 3D Shapes
by: Liu, Zhen, et al.
Published: (2023)
by: Liu, Zhen, et al.
Published: (2023)
CAD-Coder:Text-Guided CAD Files Code Generation
by: He, Changqi, et al.
Published: (2025)
by: He, Changqi, et al.
Published: (2025)
Optimizing 3D Geometry Reconstruction from Implicit Neural Representations
by: Fan, Shen, et al.
Published: (2024)
by: Fan, Shen, et al.
Published: (2024)
SEREP: Semantic Facial Expression Representation for Robust In-the-Wild Capture and Retargeting
by: Josi, Arthur, et al.
Published: (2024)
by: Josi, Arthur, et al.
Published: (2024)
ECNR: Efficient Compressive Neural Representation of Time-Varying Volumetric Datasets
by: Tang, Kaiyuan, et al.
Published: (2023)
by: Tang, Kaiyuan, et al.
Published: (2023)
Complex-Valued 2D Gaussian Representation for Computer-Generated Holography
by: Zhan, Yicheng, et al.
Published: (2025)
by: Zhan, Yicheng, et al.
Published: (2025)
GenHMR: Generative Human Mesh Recovery
by: Saleem, Muhammad Usama, et al.
Published: (2024)
by: Saleem, Muhammad Usama, et al.
Published: (2024)
Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
by: Jiang, Yuheng, et al.
Published: (2024)
by: Jiang, Yuheng, et al.
Published: (2024)
NeuralVDB: High-resolution Sparse Volume Representation using Hierarchical Neural Networks
by: Kim, Doyub, et al.
Published: (2022)
by: Kim, Doyub, et al.
Published: (2022)
MotioNet: 3D Human Motion Reconstruction from Monocular Video with Skeleton Consistency
by: Shi, Mingyi, et al.
Published: (2020)
by: Shi, Mingyi, et al.
Published: (2020)
FLex: Joint Pose and Dynamic Radiance Fields Optimization for Stereo Endoscopic Videos
by: Stilz, Florian Philipp, et al.
Published: (2024)
by: Stilz, Florian Philipp, et al.
Published: (2024)
Unifi3D: A Study on 3D Representations for Generation and Reconstruction in a Common Framework
by: Wiedemann, Nina, et al.
Published: (2025)
by: Wiedemann, Nina, et al.
Published: (2025)
Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Video Diffusion Transformer
by: Cui, Jiahao, et al.
Published: (2024)
by: Cui, Jiahao, et al.
Published: (2024)
Alice v1: Distillation-Enhanced Video Generation Surpassing Closed-Source Models
by: Xiaoyu, Wang, et al.
Published: (2026)
by: Xiaoyu, Wang, et al.
Published: (2026)
Similar Items
-
ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learning
by: Liu, Bangya, et al.
Published: (2025) -
OSN: Infinite Representations of Dynamic 3D Scenes from Monocular Videos
by: Song, Ziyang, et al.
Published: (2024) -
Improving Video Generation with Human Feedback
by: Liu, Jie, et al.
Published: (2025) -
STMPL: Human Soft-Tissue Simulation
by: Agafonov, Anton, et al.
Published: (2024) -
EPOCH: Jointly Estimating the 3D Pose of Cameras and Humans
by: Garau, Nicola, et al.
Published: (2024)