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Hauptverfasser: Yi, Zeping, Wang, Yongjun, Wang, Baoshan, Li, Lan, Liu, Songyi
Format: Preprint
Veröffentlicht: 2026
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Online-Zugang:https://arxiv.org/abs/2605.15627
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author Yi, Zeping
Wang, Yongjun
Wang, Baoshan
Li, Lan
Liu, Songyi
author_facet Yi, Zeping
Wang, Yongjun
Wang, Baoshan
Li, Lan
Liu, Songyi
contents In this paper, we present an improved numerical algorithm for computing the intersection area of multiple circles and a complex polygon efficiently. This geometric problem is fundamental to applications such as wireless sensor networks and base station deployment. The key idea is a curvature-multiplicity-guided adaptive sampling strategy that dynamically concentrates sampling points in geometrically complex boundary regions. The algorithm integrates three components: (i) adaptive quadtree partitioning, (ii) analytical integration via Green's theorem for cells intersecting a single circle, and (iii) curvature-multiplicity-guided Monte Carlo subsampling for cells intersecting multiple circles, where a minimum sample count and a constant factor are introduced into the sampling size. Theoretical analysis shows that the algorithm achieves O(1/ε3/2) computational complexity while maintaining an O(ε) error bound, improving upon the O(1/ε2) complexity of classical Monte Carlo and uniform grid methods for the same error tolerance ε. Numerical experiments on complex polygons, including synthetic data and real-world scenarios, demonstrate that our algorithm outperforms five classical methods in terms of relative error. Furthermore, parameter sensitivity analysis confirms that the algorithm is robust and could make it suited for practical applications such as wireless sensor network coverage estimation.
format Preprint
id arxiv_https___arxiv_org_abs_2605_15627
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle An improved boundary-focused adaptive quadtree algorithm for circle-polygon intersection area approximation
Yi, Zeping
Wang, Yongjun
Wang, Baoshan
Li, Lan
Liu, Songyi
Computational Geometry
In this paper, we present an improved numerical algorithm for computing the intersection area of multiple circles and a complex polygon efficiently. This geometric problem is fundamental to applications such as wireless sensor networks and base station deployment. The key idea is a curvature-multiplicity-guided adaptive sampling strategy that dynamically concentrates sampling points in geometrically complex boundary regions. The algorithm integrates three components: (i) adaptive quadtree partitioning, (ii) analytical integration via Green's theorem for cells intersecting a single circle, and (iii) curvature-multiplicity-guided Monte Carlo subsampling for cells intersecting multiple circles, where a minimum sample count and a constant factor are introduced into the sampling size. Theoretical analysis shows that the algorithm achieves O(1/ε3/2) computational complexity while maintaining an O(ε) error bound, improving upon the O(1/ε2) complexity of classical Monte Carlo and uniform grid methods for the same error tolerance ε. Numerical experiments on complex polygons, including synthetic data and real-world scenarios, demonstrate that our algorithm outperforms five classical methods in terms of relative error. Furthermore, parameter sensitivity analysis confirms that the algorithm is robust and could make it suited for practical applications such as wireless sensor network coverage estimation.
title An improved boundary-focused adaptive quadtree algorithm for circle-polygon intersection area approximation
topic Computational Geometry
url https://arxiv.org/abs/2605.15627