P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction

Fuente: arXiv
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Main Authors: Shimomura, Kota, Arai, Hidehisa, Takahashi, Tsubasa, Yamashita, Takayoshi, Fujiyoshi, Hironobu
Format: Preprint
Published: 2026
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author Shimomura, Kota
Arai, Hidehisa
Takahashi, Tsubasa
Yamashita, Takayoshi
Fujiyoshi, Hironobu
author_facet Shimomura, Kota
Arai, Hidehisa
Takahashi, Tsubasa
Yamashita, Takayoshi
Fujiyoshi, Hironobu
contents 3D Gaussian Splatting (3DGS) has recently emerged as a powerful explicit representation enabling fast, high-fidelity rendering, making it a promising foundation for closed-loop simulators and perception models in autonomous driving. However, conventional 3DGS implicitly assumes consistent exposure and tone mapping across views. Real driving data violates this assumption due to heterogeneous camera pipelines and dynamic outdoor illumination, baking exposure discrepancies and sensor noise into the radiance field and producing artifacts and inconsistent illumination especially in static backgrounds crucial for realistic simulation. These issues are amplified in autonomous driving, where sparse viewpoints, varying exposures, and outdoor lighting interact, while prior work mainly targets dynamic-object reconstruction and overlooks cross-view photometric consistency. To address this limitation, we introduce P2GS, a physically consistent Gaussian Splatting framework that jointly decomposes a view-invariant linear HDR radiance field, per-view exposure scales, and tone-mapping functions from only LDR images without HDR supervision. P2GS employs a unified optimization strategy grounded in the physical image-formation process, enforcing relative-exposure consistency and HDR-domain radiance regularization. This yields a radiance field robust to inter-camera illumination differences while preserving the real-time efficiency of standard 3DGS. Experiments across real and simulated driving environments show that P2GS matches or surpasses prior methods in LDR reconstruction while providing substantially improved photometric consistency, reliable exposure normalization, and physically coherent illumination across diverse scenes.
format Preprint
id arxiv_https___arxiv_org_abs_2605_16925
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction
Shimomura, Kota
Arai, Hidehisa
Takahashi, Tsubasa
Yamashita, Takayoshi
Fujiyoshi, Hironobu
Computer Vision and Pattern Recognition
3D Gaussian Splatting (3DGS) has recently emerged as a powerful explicit representation enabling fast, high-fidelity rendering, making it a promising foundation for closed-loop simulators and perception models in autonomous driving. However, conventional 3DGS implicitly assumes consistent exposure and tone mapping across views. Real driving data violates this assumption due to heterogeneous camera pipelines and dynamic outdoor illumination, baking exposure discrepancies and sensor noise into the radiance field and producing artifacts and inconsistent illumination especially in static backgrounds crucial for realistic simulation. These issues are amplified in autonomous driving, where sparse viewpoints, varying exposures, and outdoor lighting interact, while prior work mainly targets dynamic-object reconstruction and overlooks cross-view photometric consistency. To address this limitation, we introduce P2GS, a physically consistent Gaussian Splatting framework that jointly decomposes a view-invariant linear HDR radiance field, per-view exposure scales, and tone-mapping functions from only LDR images without HDR supervision. P2GS employs a unified optimization strategy grounded in the physical image-formation process, enforcing relative-exposure consistency and HDR-domain radiance regularization. This yields a radiance field robust to inter-camera illumination differences while preserving the real-time efficiency of standard 3DGS. Experiments across real and simulated driving environments show that P2GS matches or surpasses prior methods in LDR reconstruction while providing substantially improved photometric consistency, reliable exposure normalization, and physically coherent illumination across diverse scenes.
title P2GS: Physical Prior-guided Gaussian Splatting for Photometrically Consistent Urban Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2605.16925