Online Graph Embedding in Star Graphs

Fuente: arXiv
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Main Authors: Dallot, Julien, Melnyk, Darya, Pacut, Maciej, Schmid, Stefan
Format: Preprint
Published: 2026
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author Dallot, Julien
Melnyk, Darya
Pacut, Maciej
Schmid, Stefan
author_facet Dallot, Julien
Melnyk, Darya
Pacut, Maciej
Schmid, Stefan
contents Graph embedding is a fundamental problem of mapping nodes of a guest graph into a host graph while minimizing the distance distortion, with broad applications, including virtual network embeddings into physical topologies, VLSI design, or community detection in social networks. However, in many real-world applications the guest graph changes over time and the embedding can adapt to these changes (e.g. virtual machine migration in network embeddings). Static embeddings are inherently inefficient in comparison to adaptive embeddings, but it remains an unresolved algorithmic challenge to design efficient embedding algorithms that adapt to the demand on-the-fly, i.e., that are online. In this paper, we derive optimal deterministic and randomized online algorithms for the online graph embedding problem in star host graphs. This is an essential building block on the way to design algorithms for more complex host graphs, representing a single node and its neighborhood. We start by presenting a $1.5$-competitive deterministic algorithm and showing that no deterministic algorithm can perform better. Our main contribution is a randomized algorithm that achieves a significantly better competitive ratio of $11/9 \approx 1.222$. Both the deterministic and the randomized algorithms are optimal, which we prove by deriving tight lower bounds for the competitiveness of any algorithm.
format Preprint
id arxiv_https___arxiv_org_abs_2605_17051
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Online Graph Embedding in Star Graphs
Dallot, Julien
Melnyk, Darya
Pacut, Maciej
Schmid, Stefan
Data Structures and Algorithms
Graph embedding is a fundamental problem of mapping nodes of a guest graph into a host graph while minimizing the distance distortion, with broad applications, including virtual network embeddings into physical topologies, VLSI design, or community detection in social networks. However, in many real-world applications the guest graph changes over time and the embedding can adapt to these changes (e.g. virtual machine migration in network embeddings). Static embeddings are inherently inefficient in comparison to adaptive embeddings, but it remains an unresolved algorithmic challenge to design efficient embedding algorithms that adapt to the demand on-the-fly, i.e., that are online. In this paper, we derive optimal deterministic and randomized online algorithms for the online graph embedding problem in star host graphs. This is an essential building block on the way to design algorithms for more complex host graphs, representing a single node and its neighborhood. We start by presenting a $1.5$-competitive deterministic algorithm and showing that no deterministic algorithm can perform better. Our main contribution is a randomized algorithm that achieves a significantly better competitive ratio of $11/9 \approx 1.222$. Both the deterministic and the randomized algorithms are optimal, which we prove by deriving tight lower bounds for the competitiveness of any algorithm.
title Online Graph Embedding in Star Graphs
topic Data Structures and Algorithms
url https://arxiv.org/abs/2605.17051