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Main Author: Tang, Ethan
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2605.17565
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author Tang, Ethan
author_facet Tang, Ethan
contents Recent work has fine-tuned language models on chess data and reported high benchmark scores as evidence that the resulting models can understand the rules of chess, play full chess games at a professional level, or generate human-readable explanations grounded in expert knowledge. We train KinGPT, a 25M-parameter character-level language model trained only on (position, best-move) pairs, who exceeds 3B-parameter ChessGPT on a 600-puzzle mate-in-N suite and 4B-parameter C1-4B over a 20-theme puzzle benchmark. We examine several claims made in existing literature regarding chess-trained language models and assert that their impressive benchmark performance is largely explained by pattern-matching. We also demonstrate how LLM-Modulo, a verifier-in-the-loop framework, raises RedPajama 3B's best move accuracy from 1.2% to 21.2% and move generation validity from 19.3% to 95.3% on mate-in-N chess puzzles, comparable to gains achieved from ChessGPT's fine-tuning on chess-specific web corpora at a fraction of the cost. Our results illustrate how pairing a general LLM with an external verifier offers a more flexible alternative to directly training on synthetic data for well-defined domains. We open source all training/evaluation code, datasets, puzzle samples, and KinGPT model checkpoints for reproducibility.
format Preprint
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publishDate 2026
record_format arxiv
spellingShingle Generalization or Memorization? Brittleness Testing for Chess-Trained Language Models
Tang, Ethan
Artificial Intelligence
Computation and Language
Recent work has fine-tuned language models on chess data and reported high benchmark scores as evidence that the resulting models can understand the rules of chess, play full chess games at a professional level, or generate human-readable explanations grounded in expert knowledge. We train KinGPT, a 25M-parameter character-level language model trained only on (position, best-move) pairs, who exceeds 3B-parameter ChessGPT on a 600-puzzle mate-in-N suite and 4B-parameter C1-4B over a 20-theme puzzle benchmark. We examine several claims made in existing literature regarding chess-trained language models and assert that their impressive benchmark performance is largely explained by pattern-matching. We also demonstrate how LLM-Modulo, a verifier-in-the-loop framework, raises RedPajama 3B's best move accuracy from 1.2% to 21.2% and move generation validity from 19.3% to 95.3% on mate-in-N chess puzzles, comparable to gains achieved from ChessGPT's fine-tuning on chess-specific web corpora at a fraction of the cost. Our results illustrate how pairing a general LLM with an external verifier offers a more flexible alternative to directly training on synthetic data for well-defined domains. We open source all training/evaluation code, datasets, puzzle samples, and KinGPT model checkpoints for reproducibility.
title Generalization or Memorization? Brittleness Testing for Chess-Trained Language Models
topic Artificial Intelligence
Computation and Language
url https://arxiv.org/abs/2605.17565