Transfer Learning for Customized Car Racing Environments

Fuente: arXiv
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Auteurs principaux: Arockiaraj, Benedict Florance, Chang, Richard, Yee, Wesley
Format: Preprint
Publié: 2026
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author Arockiaraj, Benedict Florance
Chang, Richard
Yee, Wesley
author_facet Arockiaraj, Benedict Florance
Chang, Richard
Yee, Wesley
contents Transfer Learning, a technique where a model/agent can use the knowledge/expertise that it gained from one task and exploit that to solve another closely-related task, is often used in tackling problems in deep learning. Through this project, we explore transfer learning in the purview of deep reinforcement learning. Specifically, we want to use transfer learning to achieve the fast lap times in OpenAI's Car racing environment by training the agent on one circuit, and racing it on other customized target environments by zero-shot transfer or by additional fine-tuning. In addition, we compare the performance of model-based and model-free approaches, and observe that model-based approaches dominate in performance and converge faster than model-free approaches in this environment. We observe that transfer learning in most setups not only boosts the performance on the target domain, but also shows high performance ability during learning.
format Preprint
id arxiv_https___arxiv_org_abs_2605_17928
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Transfer Learning for Customized Car Racing Environments
Arockiaraj, Benedict Florance
Chang, Richard
Yee, Wesley
Robotics
Machine Learning
Transfer Learning, a technique where a model/agent can use the knowledge/expertise that it gained from one task and exploit that to solve another closely-related task, is often used in tackling problems in deep learning. Through this project, we explore transfer learning in the purview of deep reinforcement learning. Specifically, we want to use transfer learning to achieve the fast lap times in OpenAI's Car racing environment by training the agent on one circuit, and racing it on other customized target environments by zero-shot transfer or by additional fine-tuning. In addition, we compare the performance of model-based and model-free approaches, and observe that model-based approaches dominate in performance and converge faster than model-free approaches in this environment. We observe that transfer learning in most setups not only boosts the performance on the target domain, but also shows high performance ability during learning.
title Transfer Learning for Customized Car Racing Environments
topic Robotics
Machine Learning
url https://arxiv.org/abs/2605.17928