RGB-only Active 3D Scene Graph Generation for Indoor Mobile Robots
Fuente:
arXiv
Saved in:
| Main Authors: | Modi, Giorgia, Buoso, Davide, Averta, Giuseppe, De Martini, Daniele |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Fixed External Cameras as Common Prior Maps for Active 3D Scene Graph Generation
by: Modi, Giorgia, et al.
Published: (2026)
by: Modi, Giorgia, et al.
Published: (2026)
GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scenes
by: Chen, Xiao, et al.
Published: (2025)
by: Chen, Xiao, et al.
Published: (2025)
Select2Plan: Training-Free ICL-Based Planning through VQA and Memory Retrieval
by: Buoso, Davide, et al.
Published: (2024)
by: Buoso, Davide, et al.
Published: (2024)
Articulated 3D Scene Graphs for Open-World Mobile Manipulation
by: Büchner, Martin, et al.
Published: (2026)
by: Büchner, Martin, et al.
Published: (2026)
SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes
by: Pfaff, Nicholas, et al.
Published: (2026)
by: Pfaff, Nicholas, et al.
Published: (2026)
DiffPixelFormer: Differential Pixel-Aware Transformer for RGB-D Indoor Scene Segmentation
by: Gong, Yan, et al.
Published: (2025)
by: Gong, Yan, et al.
Published: (2025)
FunGraph: Functionality Aware 3D Scene Graphs for Language-Prompted Scene Interaction
by: Rotondi, Dennis, et al.
Published: (2025)
by: Rotondi, Dennis, et al.
Published: (2025)
Point2Graph: An End-to-end Point Cloud-based 3D Open-Vocabulary Scene Graph for Robot Navigation
by: Xu, Yifan, et al.
Published: (2024)
by: Xu, Yifan, et al.
Published: (2024)
Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spaces
by: Hu, Xinggang, et al.
Published: (2026)
by: Hu, Xinggang, et al.
Published: (2026)
RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation
by: Chang, Yue, et al.
Published: (2026)
by: Chang, Yue, et al.
Published: (2026)
Sim-to-Real Grasp Detection with Global-to-Local RGB-D Adaptation
by: Ma, Haoxiang, et al.
Published: (2024)
by: Ma, Haoxiang, et al.
Published: (2024)
Intelligent Spatial Perception by Building Hierarchical 3D Scene Graphs for Indoor Scenarios with the Help of LLMs
by: Cheng, Yao, et al.
Published: (2025)
by: Cheng, Yao, et al.
Published: (2025)
ROPA: Synthetic Robot Pose Generation for RGB-D Bimanual Data Augmentation
by: Chen, Jason, et al.
Published: (2025)
by: Chen, Jason, et al.
Published: (2025)
CSCPR: Cross-Source-Context Indoor RGB-D Place Recognition
by: Liang, Jing, et al.
Published: (2024)
by: Liang, Jing, et al.
Published: (2024)
M3Bench: Benchmarking Whole-body Motion Generation for Mobile Manipulation in 3D Scenes
by: Zhang, Zeyu, et al.
Published: (2024)
by: Zhang, Zeyu, et al.
Published: (2024)
Preference-Driven Active 3D Scene Representation for Robotic Inspection in Nuclear Decommissioning
by: Meng, Zhen, et al.
Published: (2025)
by: Meng, Zhen, et al.
Published: (2025)
Comparison of Various SLAM Systems for Mobile Robot in an Indoor Environment
by: Filipenko, Maksim, et al.
Published: (2025)
by: Filipenko, Maksim, et al.
Published: (2025)
AiSDF: Structure-aware Neural Signed Distance Fields in Indoor Scenes
by: Jang, Jaehoon, et al.
Published: (2024)
by: Jang, Jaehoon, et al.
Published: (2024)
SpatialAnt: Autonomous Zero-Shot Robot Navigation via Active Scene Reconstruction and Visual Anticipation
by: Zhang, Jiwen, et al.
Published: (2026)
by: Zhang, Jiwen, et al.
Published: (2026)
Mono-Hydra++: Real-Time Monocular Scene Graph Construction with Multi-Task Learning for 3D Indoor Mapping
by: Udugama, U. V. B. L., et al.
Published: (2026)
by: Udugama, U. V. B. L., et al.
Published: (2026)
CHOrD: Generation of Collision-Free, House-Scale, and Organized Digital Twins for 3D Indoor Scenes with Controllable Floor Plans and Optimal Layouts
by: Su, Chong, et al.
Published: (2025)
by: Su, Chong, et al.
Published: (2025)
LLM-Driven 3D Scene Generation of Agricultural Simulation Environments
by: Yoncalik, Arafa, et al.
Published: (2026)
by: Yoncalik, Arafa, et al.
Published: (2026)
Text-Scene: A Scene-to-Language Parsing Framework for 3D Scene Understanding
by: Li, Haoyuan, et al.
Published: (2025)
by: Li, Haoyuan, et al.
Published: (2025)
Pixels-to-Graph: Real-time Integration of Building Information Models and Scene Graphs for Semantic-Geometric Human-Robot Understanding
by: Longo, Antonello, et al.
Published: (2025)
by: Longo, Antonello, et al.
Published: (2025)
Semantic Segmentation and Scene Reconstruction of RGB-D Image Frames: An End-to-End Modular Pipeline for Robotic Applications
by: Zheng, Zhiwu, et al.
Published: (2024)
by: Zheng, Zhiwu, et al.
Published: (2024)
Object-Oriented Material Classification and 3D Clustering for Improved Semantic Perception and Mapping in Mobile Robots
by: Ravipati, Siva Krishna, et al.
Published: (2024)
by: Ravipati, Siva Krishna, et al.
Published: (2024)
Efficient Multi-Task Scene Analysis with RGB-D Transformers
by: Fischedick, Söhnke Benedikt, et al.
Published: (2023)
by: Fischedick, Söhnke Benedikt, et al.
Published: (2023)
V3D-SLAM: Robust RGB-D SLAM in Dynamic Environments with 3D Semantic Geometry Voting
by: Dang, Tuan, et al.
Published: (2024)
by: Dang, Tuan, et al.
Published: (2024)
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM
by: Keetha, Nikhil, et al.
Published: (2023)
by: Keetha, Nikhil, et al.
Published: (2023)
OmniIndoor3D: Comprehensive Indoor 3D Reconstruction
by: Wei, Xiaobao, et al.
Published: (2025)
by: Wei, Xiaobao, et al.
Published: (2025)
GAP: Geometric Anchor Pre-training for Data-Efficient Visuomotor Learning of Manipulation Tasks
by: Buoso, Davide, et al.
Published: (2026)
by: Buoso, Davide, et al.
Published: (2026)
VDNA-PR: Using General Dataset Representations for Robust Sequential Visual Place Recognition
by: Ramtoula, Benjamin, et al.
Published: (2024)
by: Ramtoula, Benjamin, et al.
Published: (2024)
Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation
by: Werby, Abdelrhman, et al.
Published: (2024)
by: Werby, Abdelrhman, et al.
Published: (2024)
Mobile-Seed: Joint Semantic Segmentation and Boundary Detection for Mobile Robots
by: Liao, Youqi, et al.
Published: (2023)
by: Liao, Youqi, et al.
Published: (2023)
3D Scene Rendering with Multimodal Gaussian Splatting
by: Gau, Chi-Shiang, et al.
Published: (2026)
by: Gau, Chi-Shiang, et al.
Published: (2026)
Multi-modal Situated Reasoning in 3D Scenes
by: Linghu, Xiongkun, et al.
Published: (2024)
by: Linghu, Xiongkun, et al.
Published: (2024)
PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes
by: Abdelreheem, Ahmed, et al.
Published: (2025)
by: Abdelreheem, Ahmed, et al.
Published: (2025)
Enhancing Indoor Mobility with Connected Sensor Nodes: A Real-Time, Delay-Aware Cooperative Perception Approach
by: Ning, Minghao, et al.
Published: (2024)
by: Ning, Minghao, et al.
Published: (2024)
HomeRobot: Open-Vocabulary Mobile Manipulation
by: Yenamandra, Sriram, et al.
Published: (2023)
by: Yenamandra, Sriram, et al.
Published: (2023)
MinkOcc: Towards real-time label-efficient semantic occupancy prediction
by: Sze, Samuel, et al.
Published: (2025)
by: Sze, Samuel, et al.
Published: (2025)
Similar Items
-
Fixed External Cameras as Common Prior Maps for Active 3D Scene Graph Generation
by: Modi, Giorgia, et al.
Published: (2026) -
GLEAM: Learning Generalizable Exploration Policy for Active Mapping in Complex 3D Indoor Scenes
by: Chen, Xiao, et al.
Published: (2025) -
Select2Plan: Training-Free ICL-Based Planning through VQA and Memory Retrieval
by: Buoso, Davide, et al.
Published: (2024) -
Articulated 3D Scene Graphs for Open-World Mobile Manipulation
by: Büchner, Martin, et al.
Published: (2026) -
SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes
by: Pfaff, Nicholas, et al.
Published: (2026)