Efficient Gradient Methods for Distributed Saddle Problems

Fuente: arXiv
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Main Authors: Luo, Ruichen, Rodomanov, Anton, Stich, Sebastian U.
Format: Preprint
Published: 2026
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author Luo, Ruichen
Rodomanov, Anton
Stich, Sebastian U.
author_facet Luo, Ruichen
Rodomanov, Anton
Stich, Sebastian U.
contents The distributed setting for Saddle Problems (SPs) has recently emerged as a framework for various modern applications in machine learning and multiagent systems. Despite its relevance, the theoretical foundations of this setting have not yet been thoroughly established. In this paper, we advance this research direction by formalizing the distributed setup for SPs and providing rigorous definitions of communication and computational costs. Our main result is a novel decoupled method that achieves optimal communication cost within the zero-respecting framework. Our method is based on a multi-stage reduction to the decoupled minimization of residual norms, which yields strict improvements over the best known communication cost for the class and the long-standing oracle cost of the Extragradient method. Further, we show by a matching lower bound that our method is communication-optimal within the family of gradient-span algorithms. Finally, we study the extension of distributed SP into Variational Inequality Problem (VIP), which generalizes two-player zero-sum games to multiplayer general-sum games. We show that our decoupled method achieves a new state-of-the-art communication complexity for this broader class.
format Preprint
id arxiv_https___arxiv_org_abs_2605_18604
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Efficient Gradient Methods for Distributed Saddle Problems
Luo, Ruichen
Rodomanov, Anton
Stich, Sebastian U.
Optimization and Control
Distributed, Parallel, and Cluster Computing
Multiagent Systems
The distributed setting for Saddle Problems (SPs) has recently emerged as a framework for various modern applications in machine learning and multiagent systems. Despite its relevance, the theoretical foundations of this setting have not yet been thoroughly established. In this paper, we advance this research direction by formalizing the distributed setup for SPs and providing rigorous definitions of communication and computational costs. Our main result is a novel decoupled method that achieves optimal communication cost within the zero-respecting framework. Our method is based on a multi-stage reduction to the decoupled minimization of residual norms, which yields strict improvements over the best known communication cost for the class and the long-standing oracle cost of the Extragradient method. Further, we show by a matching lower bound that our method is communication-optimal within the family of gradient-span algorithms. Finally, we study the extension of distributed SP into Variational Inequality Problem (VIP), which generalizes two-player zero-sum games to multiplayer general-sum games. We show that our decoupled method achieves a new state-of-the-art communication complexity for this broader class.
title Efficient Gradient Methods for Distributed Saddle Problems
topic Optimization and Control
Distributed, Parallel, and Cluster Computing
Multiagent Systems
url https://arxiv.org/abs/2605.18604