Proximal State Nudging: Reducing Skill Atrophy from AI Assistance

Fuente: arXiv
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Autores principales: Srivastava, Megha, Ouyang, Jonathan, Zhou, Eric, Silva, Andrew, Sumner, Emily, Sadigh, Dorsa, Cui, Yuchen, Gopinath, Deepak, Rosman, Guy
Formato: Preprint
Publicado: 2026
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author Srivastava, Megha
Ouyang, Jonathan
Zhou, Eric
Silva, Andrew
Sumner, Emily
Sadigh, Dorsa
Cui, Yuchen
Gopinath, Deepak
Rosman, Guy
author_facet Srivastava, Megha
Ouyang, Jonathan
Zhou, Eric
Silva, Andrew
Sumner, Emily
Sadigh, Dorsa
Cui, Yuchen
Gopinath, Deepak
Rosman, Guy
contents Skill atrophy, the gradual decline of human capability under AI assistance, poses a safety risk in shared-control of semi-autonomous systems, where operators may be unable to distinguish their own inputs from autonomous corrections. We propose Proximal State Nudging (PSN), a shared autonomy algorithm that jointly optimizes for skill development and task performance by nudging users toward states estimated to be most learnable. We first show that PSN outperforms existing shared autonomy baselines in balancing student improvement in unassisted reward with overall shared performance, using simulated students in the classic LunarLander environment. We then present, to the best of our knowledge, the first human subject studies of a planner incorporating learning-compatible shared autonomy: across two driving tasks in the CARLA simulator (High Performance Racing and Parallel Parking, n = 60), PSN produces up to 7x larger gains in unassisted skill than standard blended shared autonomy, while incurring 50% fewer collisions than unassisted self-practice.
format Preprint
id arxiv_https___arxiv_org_abs_2605_20355
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Proximal State Nudging: Reducing Skill Atrophy from AI Assistance
Srivastava, Megha
Ouyang, Jonathan
Zhou, Eric
Silva, Andrew
Sumner, Emily
Sadigh, Dorsa
Cui, Yuchen
Gopinath, Deepak
Rosman, Guy
Robotics
Human-Computer Interaction
Machine Learning
Skill atrophy, the gradual decline of human capability under AI assistance, poses a safety risk in shared-control of semi-autonomous systems, where operators may be unable to distinguish their own inputs from autonomous corrections. We propose Proximal State Nudging (PSN), a shared autonomy algorithm that jointly optimizes for skill development and task performance by nudging users toward states estimated to be most learnable. We first show that PSN outperforms existing shared autonomy baselines in balancing student improvement in unassisted reward with overall shared performance, using simulated students in the classic LunarLander environment. We then present, to the best of our knowledge, the first human subject studies of a planner incorporating learning-compatible shared autonomy: across two driving tasks in the CARLA simulator (High Performance Racing and Parallel Parking, n = 60), PSN produces up to 7x larger gains in unassisted skill than standard blended shared autonomy, while incurring 50% fewer collisions than unassisted self-practice.
title Proximal State Nudging: Reducing Skill Atrophy from AI Assistance
topic Robotics
Human-Computer Interaction
Machine Learning
url https://arxiv.org/abs/2605.20355