ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation

Fuente: arXiv
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Main Authors: Sun, Hanxiao, Yang, Mingxin, Yang, Shuhui, He, Zebin, Han, Xintong, Fu, Hongbo, Guo, Chunchao, Luo, Wenhan
Format: Preprint
Published: 2026
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author Sun, Hanxiao
Yang, Mingxin
Yang, Shuhui
He, Zebin
Han, Xintong
Fu, Hongbo
Guo, Chunchao
Luo, Wenhan
author_facet Sun, Hanxiao
Yang, Mingxin
Yang, Shuhui
He, Zebin
Han, Xintong
Fu, Hongbo
Guo, Chunchao
Luo, Wenhan
contents Single-image-to-3D generative models can now produce high-quality geometry, yet conditioning on a single view inevitably introduces ambiguity about unseen regions. Multi-view conditioning can reduce this ambiguity, but existing methods either require fixed canonical viewpoints or rely on external reconstruction modules that impose heavy training costs and limit generation quality. We observe that pretrained single-view models already possess strong 2D-to-3D grounding that can be reused for multi-view conditioning. However, a closer analysis reveals that their conditioning mechanism entangles orientation control with geometry transfer, two functions that conflict when images from different viewpoints are naively combined. Based on this analysis, we propose ROAR-3D, a lightweight method that upgrades a pretrained single-view model to accept an arbitrary number of unposed images. A token-wise view router assigns each 3D latent token to its most relevant view, implicitly establishing 2D-to-3D correspondences without explicit pose input. A dual-stream attention design preserves the pretrained primary-view behavior while routing auxiliary views through a separate path dedicated to geometric enrichment. An orientation perturbation strategy ensures the auxiliary path learns orientation-independent geometry transfer. These components introduce minimal trainable parameters and add negligible inference overhead relative to the single-view baseline. ROAR-3D achieves state-of-the-art multi-view 3D generation quality and supports test-time view scaling from 1 to 12+ views with consistent improvements.
format Preprint
id arxiv_https___arxiv_org_abs_2605_21121
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation
Sun, Hanxiao
Yang, Mingxin
Yang, Shuhui
He, Zebin
Han, Xintong
Fu, Hongbo
Guo, Chunchao
Luo, Wenhan
Computer Vision and Pattern Recognition
Graphics
Single-image-to-3D generative models can now produce high-quality geometry, yet conditioning on a single view inevitably introduces ambiguity about unseen regions. Multi-view conditioning can reduce this ambiguity, but existing methods either require fixed canonical viewpoints or rely on external reconstruction modules that impose heavy training costs and limit generation quality. We observe that pretrained single-view models already possess strong 2D-to-3D grounding that can be reused for multi-view conditioning. However, a closer analysis reveals that their conditioning mechanism entangles orientation control with geometry transfer, two functions that conflict when images from different viewpoints are naively combined. Based on this analysis, we propose ROAR-3D, a lightweight method that upgrades a pretrained single-view model to accept an arbitrary number of unposed images. A token-wise view router assigns each 3D latent token to its most relevant view, implicitly establishing 2D-to-3D correspondences without explicit pose input. A dual-stream attention design preserves the pretrained primary-view behavior while routing auxiliary views through a separate path dedicated to geometric enrichment. An orientation perturbation strategy ensures the auxiliary path learns orientation-independent geometry transfer. These components introduce minimal trainable parameters and add negligible inference overhead relative to the single-view baseline. ROAR-3D achieves state-of-the-art multi-view 3D generation quality and supports test-time view scaling from 1 to 12+ views with consistent improvements.
title ROAR-3D: Routing Arbitrary Views for High-Fidelity 3D Generation
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2605.21121