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Autori principali: Lin, Kevin, Mandlekar, Ajay, Garrett, Caelan Reed, Chernyadev, Nikita, Fang, Yu, Ding, Runyu, Xie, Yuqi, Tran, Justin, Fan, Linxi, Zhu, Yuke
Natura: Preprint
Pubblicazione: 2026
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Accesso online:https://arxiv.org/abs/2605.27724
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author Lin, Kevin
Mandlekar, Ajay
Garrett, Caelan Reed
Chernyadev, Nikita
Fang, Yu
Ding, Runyu
Xie, Yuqi
Tran, Justin
Fan, Linxi
Zhu, Yuke
author_facet Lin, Kevin
Mandlekar, Ajay
Garrett, Caelan Reed
Chernyadev, Nikita
Fang, Yu
Ding, Runyu
Xie, Yuqi
Tran, Justin
Fan, Linxi
Zhu, Yuke
contents Imitation learning is a promising approach for training humanoid robots to both walk and manipulate, but it requires a large number of demonstrations, which are time-intensive and difficult to collect via teleoperation. Existing data-generation algorithms can automatically synthesize demonstrations for manipulators, but they are ineffective on humanoids because their high-dimensional composite action spaces involve arms, legs, and torsos. We present HumanoidMimicGen, a method for generating humanoid legged loco-manipulation data. Our method adapts contact-rich whole-body skills from a handful of source demonstrations to new states, generalizing across changes in object pose. By interleaving these single- and dual-arm skills with whole-body locomotion and manipulation planning, the method generates stable, collision-free data across diverse scenes and layouts. To evaluate our approach, we introduce a new simulated loco-manipulation benchmark containing nine diverse tasks that test humanoid loco-manipulation capabilities. There, we demonstrate that HumanoidMimicGen automatically generates large datasets for imitation learning and enables a systematic study of how data generation and policy learning decisions impact model performance. We show that whole-body visuomotor policies co-trained with data generated by HumanoidMimicGen outperform those trained only on real-world data by 20%.
format Preprint
id arxiv_https___arxiv_org_abs_2605_27724
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
Lin, Kevin
Mandlekar, Ajay
Garrett, Caelan Reed
Chernyadev, Nikita
Fang, Yu
Ding, Runyu
Xie, Yuqi
Tran, Justin
Fan, Linxi
Zhu, Yuke
Robotics
Artificial Intelligence
Imitation learning is a promising approach for training humanoid robots to both walk and manipulate, but it requires a large number of demonstrations, which are time-intensive and difficult to collect via teleoperation. Existing data-generation algorithms can automatically synthesize demonstrations for manipulators, but they are ineffective on humanoids because their high-dimensional composite action spaces involve arms, legs, and torsos. We present HumanoidMimicGen, a method for generating humanoid legged loco-manipulation data. Our method adapts contact-rich whole-body skills from a handful of source demonstrations to new states, generalizing across changes in object pose. By interleaving these single- and dual-arm skills with whole-body locomotion and manipulation planning, the method generates stable, collision-free data across diverse scenes and layouts. To evaluate our approach, we introduce a new simulated loco-manipulation benchmark containing nine diverse tasks that test humanoid loco-manipulation capabilities. There, we demonstrate that HumanoidMimicGen automatically generates large datasets for imitation learning and enables a systematic study of how data generation and policy learning decisions impact model performance. We show that whole-body visuomotor policies co-trained with data generated by HumanoidMimicGen outperform those trained only on real-world data by 20%.
title HumanoidMimicGen: Data Generation for Loco-Manipulation via Whole-Body Planning
topic Robotics
Artificial Intelligence
url https://arxiv.org/abs/2605.27724