Chameleon Clippers: A Tool for Developing Fine Motor Skills in Remote Education Settings
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arXiv
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| Main Authors: | , , , |
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| Format: | Preprint |
| Published: |
2026
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| _version_ | 1866913166112325632 |
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| author | Mansi, Gennie Boone, Ashley Kim, Sue Reon Roberts, Jessica |
| author_facet | Mansi, Gennie Boone, Ashley Kim, Sue Reon Roberts, Jessica |
| contents | Art education plays a significant role in K-2 learners' physical and cognitive development. However, teachers struggle to translate in-person activities to remote settings and to give necessary feedback to help learners develop fine motor skills. Previous research shows the benefits of tangible technology and real-time system feedback for supporting teachers and students in digital environments, but little research explores their affordances for remote art education. We developed Chameleon Clippers: interactive scissors that give real-time feedback to learners as they cut along a line. In preliminary tests, learners felt engaged and responded to feedback, enjoying their experience. Our low-cost design augments existing classroom artifacts and practices, supporting classroom integration. Testing also revealed directions for future study, including the frequency of feedback and assimilation into a broader, art education platform. Through our study, we demonstrate the potential for tangible technology to create more interactive, engaging, and supportive remote K-2 learning experiences. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2605_27749 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | Chameleon Clippers: A Tool for Developing Fine Motor Skills in Remote Education Settings Mansi, Gennie Boone, Ashley Kim, Sue Reon Roberts, Jessica Human-Computer Interaction Art education plays a significant role in K-2 learners' physical and cognitive development. However, teachers struggle to translate in-person activities to remote settings and to give necessary feedback to help learners develop fine motor skills. Previous research shows the benefits of tangible technology and real-time system feedback for supporting teachers and students in digital environments, but little research explores their affordances for remote art education. We developed Chameleon Clippers: interactive scissors that give real-time feedback to learners as they cut along a line. In preliminary tests, learners felt engaged and responded to feedback, enjoying their experience. Our low-cost design augments existing classroom artifacts and practices, supporting classroom integration. Testing also revealed directions for future study, including the frequency of feedback and assimilation into a broader, art education platform. Through our study, we demonstrate the potential for tangible technology to create more interactive, engaging, and supportive remote K-2 learning experiences. |
| title | Chameleon Clippers: A Tool for Developing Fine Motor Skills in Remote Education Settings |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2605.27749 |