Review Arcade: On the Human Alignment and Gameability of LLM Reviews

Fuente: arXiv
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Auteurs principaux: Hatzel, Hans Ole, Steindl, Sebastian, Strich, Jan
Format: Preprint
Publié: 2026
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author Hatzel, Hans Ole
Steindl, Sebastian
Strich, Jan
author_facet Hatzel, Hans Ole
Steindl, Sebastian
Strich, Jan
contents LLM-generated reviews for scientific papers are gaining considerable traction and are even being officially piloted by major conferences. We have to assume that not only reviewers are using LLM-assistance, but also that authors use LLMs to revise their papers before submitting. In this work, we perform empirical experiments on papers from the 2025 ACL Rolling Review (ARR) to evaluate LLM reviews from both the author and the reviewer perspective. First, we identify a limited alignment of LLM reviews with human ones. In the best-case scenario, the alignment is reasonable. However, we also find that LLM-human alignment varies substantially across prompts and models. Finally, we investigate the scenario in which the author uses an iterative draft-revise workflow to improve the submission according to the LLM review. We find that this "gaming" of LLM reviews can be effective in specific scenarios, leading to a statistically significant increase of overall scores for up to 35\% of papers. We publish our code: https://github.com/uhh-hcds/reviewarcade.
format Preprint
id arxiv_https___arxiv_org_abs_2605_28897
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Review Arcade: On the Human Alignment and Gameability of LLM Reviews
Hatzel, Hans Ole
Steindl, Sebastian
Strich, Jan
Artificial Intelligence
Multiagent Systems
LLM-generated reviews for scientific papers are gaining considerable traction and are even being officially piloted by major conferences. We have to assume that not only reviewers are using LLM-assistance, but also that authors use LLMs to revise their papers before submitting. In this work, we perform empirical experiments on papers from the 2025 ACL Rolling Review (ARR) to evaluate LLM reviews from both the author and the reviewer perspective. First, we identify a limited alignment of LLM reviews with human ones. In the best-case scenario, the alignment is reasonable. However, we also find that LLM-human alignment varies substantially across prompts and models. Finally, we investigate the scenario in which the author uses an iterative draft-revise workflow to improve the submission according to the LLM review. We find that this "gaming" of LLM reviews can be effective in specific scenarios, leading to a statistically significant increase of overall scores for up to 35\% of papers. We publish our code: https://github.com/uhh-hcds/reviewarcade.
title Review Arcade: On the Human Alignment and Gameability of LLM Reviews
topic Artificial Intelligence
Multiagent Systems
url https://arxiv.org/abs/2605.28897