Saved in:
Bibliographic Details
Main Authors: Yazdian, Payam Jome, Stanley, Zoe, Lim, Angelica
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2605.29219
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866916058248511488
author Yazdian, Payam Jome
Stanley, Zoe
Lim, Angelica
author_facet Yazdian, Payam Jome
Stanley, Zoe
Lim, Angelica
contents Interaction between humanoids involves bidirectional and nonverbal reactivity, coordination and synchrony. Toward socially aware robots and interactive virtual agents, we present SalsaAgent, a language model that generates expressive, full-body salsa dance motions in reaction to a human leader and against a contextual music backdrop. We formulate interaction as nonverbal motion token passing, extending the vocabulary of a large language model (LLM) to process discrete motion tokens, pairwise relation tokens, and audio. Our contributions include new tokens for full-body and motion relations, LLM fine-tuning using automatically derived text descriptions of skeleton dynamics for token grounding, and a two-stage token-to-diffusion pipeline. Subjective and objective evaluations demonstrate the effectiveness of our approach in terms of motion quality, music and partner coordination, and consistent two-person spatial behavior, with significant improvements over baselines.
format Preprint
id arxiv_https___arxiv_org_abs_2605_29219
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle SalsaAgent: A multimodal embodied language model for interactive dance generation
Yazdian, Payam Jome
Stanley, Zoe
Lim, Angelica
Computer Vision and Pattern Recognition
Interaction between humanoids involves bidirectional and nonverbal reactivity, coordination and synchrony. Toward socially aware robots and interactive virtual agents, we present SalsaAgent, a language model that generates expressive, full-body salsa dance motions in reaction to a human leader and against a contextual music backdrop. We formulate interaction as nonverbal motion token passing, extending the vocabulary of a large language model (LLM) to process discrete motion tokens, pairwise relation tokens, and audio. Our contributions include new tokens for full-body and motion relations, LLM fine-tuning using automatically derived text descriptions of skeleton dynamics for token grounding, and a two-stage token-to-diffusion pipeline. Subjective and objective evaluations demonstrate the effectiveness of our approach in terms of motion quality, music and partner coordination, and consistent two-person spatial behavior, with significant improvements over baselines.
title SalsaAgent: A multimodal embodied language model for interactive dance generation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2605.29219