Procedural Generation of First Person Shooter Maps using Map-Elites
Fuente:
arXiv
Saved in:
| Main Authors: | de Donato, Simone, Lanzi, Pier Luca, Loiacono, Daniele |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithms
by: Sasso, Elio, et al.
Published: (2023)
by: Sasso, Elio, et al.
Published: (2023)
DOOM Level Generation using Generative Adversarial Networks
by: Giacomello, Edoardo, et al.
Published: (2018)
by: Giacomello, Edoardo, et al.
Published: (2018)
Identify As A Human Does: A Pathfinder of Next-Generation Anti-Cheat Framework for First-Person Shooter Games
by: Zhang, Jiayi, et al.
Published: (2024)
by: Zhang, Jiayi, et al.
Published: (2024)
Zero-shot 3D Map Generation with LLM Agents: A Dual-Agent Architecture for Procedural Content Generation
by: Her, Lim Chien, et al.
Published: (2025)
by: Her, Lim Chien, et al.
Published: (2025)
Reinforcement Learning Agent for a 2D Shooter Game
by: Ackermann, Thomas, et al.
Published: (2025)
by: Ackermann, Thomas, et al.
Published: (2025)
An Approach to Analyze Niche Evolution in XCS Models
by: Lanzi, Pier Luca
Published: (2025)
by: Lanzi, Pier Luca
Published: (2025)
An Optimized Evacuation Plan for an Active-Shooter Situation Constrained by Network Capacity
by: Lavalle-Rivera, Joseph, et al.
Published: (2025)
by: Lavalle-Rivera, Joseph, et al.
Published: (2025)
Developing a Discrete-Event Simulator of School Shooter Behavior from VR Data
by: McClurg, Christopher A., et al.
Published: (2026)
by: McClurg, Christopher A., et al.
Published: (2026)
Learning Generalized Hamiltonians using fully Symplectic Mappings
by: Choudhary, Harsh, et al.
Published: (2024)
by: Choudhary, Harsh, et al.
Published: (2024)
Robust Robotic Exploration and Mapping Using Generative Occupancy Map Synthesis
by: Achey, Lorin, et al.
Published: (2025)
by: Achey, Lorin, et al.
Published: (2025)
Map2Traj: Street Map Piloted Zero-shot Trajectory Generation with Diffusion Model
by: Tao, Zhenyu, et al.
Published: (2024)
by: Tao, Zhenyu, et al.
Published: (2024)
Studying the Effects of Robot Intervention on School Shooters in Virtual Reality
by: McClurg, Christopher A, et al.
Published: (2025)
by: McClurg, Christopher A, et al.
Published: (2025)
Enhancing Building Safety Design for Active Shooter Incidents: Exploration of Building Exit Parameters using Reinforcement Learning-Based Simulations
by: Liu, Ruying, et al.
Published: (2024)
by: Liu, Ruying, et al.
Published: (2024)
Semantic Map-based Generation of Navigation Instructions
by: Li, Chengzu, et al.
Published: (2024)
by: Li, Chengzu, et al.
Published: (2024)
Human-like Bots for Tactical Shooters Using Compute-Efficient Sensors
by: Justesen, Niels, et al.
Published: (2024)
by: Justesen, Niels, et al.
Published: (2024)
Diamond Maps: Efficient Reward Alignment via Stochastic Flow Maps
by: Holderrieth, Peter, et al.
Published: (2026)
by: Holderrieth, Peter, et al.
Published: (2026)
Map Imagination Like Blind Humans: Group Diffusion Model for Robotic Map Generation
by: Song, Qijin, et al.
Published: (2024)
by: Song, Qijin, et al.
Published: (2024)
Evidence-Grounded Frontier Mapping and Agentic Hypothesis Generation in Nanomedicine
by: Viviers, Christiaan G. A., et al.
Published: (2026)
by: Viviers, Christiaan G. A., et al.
Published: (2026)
MapTrace: Scalable Data Generation for Route Tracing on Maps
by: Panagopoulou, Artemis, et al.
Published: (2025)
by: Panagopoulou, Artemis, et al.
Published: (2025)
Constrained Process Maps for Multi-Agent Generative AI Workflows
by: Joshi, Ananya, et al.
Published: (2026)
by: Joshi, Ananya, et al.
Published: (2026)
Fixed External Cameras as Common Prior Maps for Active 3D Scene Graph Generation
by: Modi, Giorgia, et al.
Published: (2026)
by: Modi, Giorgia, et al.
Published: (2026)
A Map-free Deep Learning-based Framework for Gate-to-Gate Monocular Visual Navigation aboard Miniaturized Aerial Vehicles
by: Scarciglia, Lorenzo, et al.
Published: (2025)
by: Scarciglia, Lorenzo, et al.
Published: (2025)
PICKT: Practical Interlinked Concept Knowledge Tracing for Personalized Learning using Knowledge Map Concept Relations
by: Lee, Wonbeen, et al.
Published: (2025)
by: Lee, Wonbeen, et al.
Published: (2025)
Metric Based Few-Shot Graph Classification
by: Crisostomi, Donato, et al.
Published: (2022)
by: Crisostomi, Donato, et al.
Published: (2022)
Residual Systemic Mapping and Conditions for Synthetic Cognition
by: Badillo, Jeremy
Published: (2026)
by: Badillo, Jeremy
Published: (2026)
Thinking on Maps: How Foundation Model Agents Explore, Remember, and Reason Map Environments
by: Wei, Zhiwei, et al.
Published: (2025)
by: Wei, Zhiwei, et al.
Published: (2025)
Uncertainty-aware segmentation for rainfall prediction post processing
by: Monaco, Simone, et al.
Published: (2024)
by: Monaco, Simone, et al.
Published: (2024)
Towards Scalable Schema Mapping using Large Language Models
by: Buss, Christopher, et al.
Published: (2025)
by: Buss, Christopher, et al.
Published: (2025)
High Dimensional Procedural Content Generation
by: Xu, Kaijie, et al.
Published: (2026)
by: Xu, Kaijie, et al.
Published: (2026)
Leveraging Multimodal CycleGAN for the Generation of Anatomically Accurate Synthetic CT Scans from MRIs
by: Crespi, Leonardo, et al.
Published: (2024)
by: Crespi, Leonardo, et al.
Published: (2024)
AskNearby: An LLM-Based Application for Neighborhood Information Retrieval and Personalized Cognitive-Map Recommendations
by: Niu, Luyao, et al.
Published: (2025)
by: Niu, Luyao, et al.
Published: (2025)
Physics-informed Diffusion Generation for Geomagnetic Map Interpolation
by: Li, Wenda, et al.
Published: (2026)
by: Li, Wenda, et al.
Published: (2026)
Stability-Preserving Online Adaptation of Neural Closed-loop Maps
by: Saccani, Danilo, et al.
Published: (2026)
by: Saccani, Danilo, et al.
Published: (2026)
Road Graph Generator: Mapping roads at construction sites from GPS data
by: Michałowska, Katarzyna, et al.
Published: (2024)
by: Michałowska, Katarzyna, et al.
Published: (2024)
Mapping the Unseen: Unified Promptable Panoptic Mapping with Dynamic Labeling using Foundation Models
by: Mdfaa, Mohamad Al, et al.
Published: (2024)
by: Mdfaa, Mohamad Al, et al.
Published: (2024)
Voices in the Loop: Mapping Participatory AI
by: Mushkani, Rashid
Published: (2026)
by: Mushkani, Rashid
Published: (2026)
On the Convergence of Sigmoid and tanh Fuzzy General Grey Cognitive Maps
by: Gao, Xudong, et al.
Published: (2024)
by: Gao, Xudong, et al.
Published: (2024)
Examining GPT's Capability to Generate and Map Course Concepts and Their Relationship
by: Yang, Tianyuan, et al.
Published: (2025)
by: Yang, Tianyuan, et al.
Published: (2025)
Mapping the Ethics of Generative AI: A Comprehensive Scoping Review
by: Hagendorff, Thilo
Published: (2024)
by: Hagendorff, Thilo
Published: (2024)
AIRMap: AI-Generated Radio Maps for Wireless Digital Twins
by: Saeizadeh, Ali, et al.
Published: (2025)
by: Saeizadeh, Ali, et al.
Published: (2025)
Similar Items
-
A Tool for the Procedural Generation of Shaders using Interactive Evolutionary Algorithms
by: Sasso, Elio, et al.
Published: (2023) -
DOOM Level Generation using Generative Adversarial Networks
by: Giacomello, Edoardo, et al.
Published: (2018) -
Identify As A Human Does: A Pathfinder of Next-Generation Anti-Cheat Framework for First-Person Shooter Games
by: Zhang, Jiayi, et al.
Published: (2024) -
Zero-shot 3D Map Generation with LLM Agents: A Dual-Agent Architecture for Procedural Content Generation
by: Her, Lim Chien, et al.
Published: (2025) -
Reinforcement Learning Agent for a 2D Shooter Game
by: Ackermann, Thomas, et al.
Published: (2025)