How Early Adopters Used Generative AI Worldwide: Variation by Country Income and Language

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Daepp, Madeleine I. G., Slaughter, Isaac
Formato: Preprint
Publicado: 2026
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866911730868682752
author Daepp, Madeleine I. G.
Slaughter, Isaac
author_facet Daepp, Madeleine I. G.
Slaughter, Isaac
contents AI is being used by people globally, but not everyone is using it in the same ways. Using a large-scale dataset of anonymized, de-identified, and privacy-scrubbed interactions with a widely available and free AI chatbot, we empirically characterize differences in early adopters' usage across countries. Schooling is the most common domain of use in most countries, particularly low-income countries, with a strong inverse association evident between schooling and country-level GDP. Leisure-related use, by contrast, is positively associated with country-level income. Language, we find, also shapes use: English-language interactions are overrepresented in places where the predominant languages were not well-served by existing models during the period of the study. Improving performance across languages may be a key factor, our work suggests, in whether this technology expands digital divides or enables leapfrogging.
format Preprint
id arxiv_https___arxiv_org_abs_2605_30685
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle How Early Adopters Used Generative AI Worldwide: Variation by Country Income and Language
Daepp, Madeleine I. G.
Slaughter, Isaac
Computers and Society
Artificial Intelligence
Computation and Language
Human-Computer Interaction
J.4; K.4.2; H.4.0
AI is being used by people globally, but not everyone is using it in the same ways. Using a large-scale dataset of anonymized, de-identified, and privacy-scrubbed interactions with a widely available and free AI chatbot, we empirically characterize differences in early adopters' usage across countries. Schooling is the most common domain of use in most countries, particularly low-income countries, with a strong inverse association evident between schooling and country-level GDP. Leisure-related use, by contrast, is positively associated with country-level income. Language, we find, also shapes use: English-language interactions are overrepresented in places where the predominant languages were not well-served by existing models during the period of the study. Improving performance across languages may be a key factor, our work suggests, in whether this technology expands digital divides or enables leapfrogging.
title How Early Adopters Used Generative AI Worldwide: Variation by Country Income and Language
topic Computers and Society
Artificial Intelligence
Computation and Language
Human-Computer Interaction
J.4; K.4.2; H.4.0
url https://arxiv.org/abs/2605.30685