SKIP: Sparse Keyframe Interpolation Paradigm for Efficient Embodied World Models

Fuente: arXiv
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Autori principali: He, Ziheng, Chen, Yixiang, Yang, Ning, Wu, Zhanqian, Ma, Qisen, Xu, Yuan, Yang, Jiabing, Li, Peiyan, Wu, Xiangnan, Wang, Xiaofeng, Zhu, Zheng, Liu, Jing, Liu, Nianfeng, Huang, Yan
Natura: Preprint
Pubblicazione: 2026
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author He, Ziheng
Chen, Yixiang
Yang, Ning
Wu, Zhanqian
Ma, Qisen
Xu, Yuan
Yang, Jiabing
Li, Peiyan
Wu, Xiangnan
Wang, Xiaofeng
Zhu, Zheng
Liu, Jing
Liu, Nianfeng
Huang, Yan
author_facet He, Ziheng
Chen, Yixiang
Yang, Ning
Wu, Zhanqian
Ma, Qisen
Xu, Yuan
Yang, Jiabing
Li, Peiyan
Wu, Xiangnan
Wang, Xiaofeng
Zhu, Zheng
Liu, Jing
Liu, Nianfeng
Huang, Yan
contents Embodied world models have emerged as a promising paradigm in robotics by predicting how robot actions affect the surrounding scene. However, the rollout inference remains computationally expensive in pixel space, as long-horizon manipulation videos typically have to be generated frame by frame. This cost cannot be easily reduced by indiscriminately dropping frames, since downstream policies rely on complete preservation of sparse task-relevant events such as approach, contact, grasp, and release. To address this challenge, we propose Sparse Keyframe Interpolation Paradigm (SKIP), an event-preserving sparse-to-dense framework that avoids dense frame-by-frame generation. SKIP first identifies task-relevant keyframes by leveraging robot-aware multimodal features. It then synthesizes only these keyframes with a sparse video diffusion model. A learned gap predictor and an action-conditioned interpolator subsequently reconstruct the missing intervals according to the robot actions. On LIBERO, SKIP generates dense rollouts $4.16\times$ faster than a dense baseline while improving visual fidelity and reducing aggregate FVD by $89.0\%$. Importantly, SKIP-generated videos are effective policy-training data. Even when they fully replace real demonstrations, $π_{0.5}$ success drops only $1.3$ pp in LIBERO simulation and $6.7$ pp on the real robot, whereas fully dense frame-by-frame generation collapses by $48$ to $58$ pp.
format Preprint
id arxiv_https___arxiv_org_abs_2606_00664
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle SKIP: Sparse Keyframe Interpolation Paradigm for Efficient Embodied World Models
He, Ziheng
Chen, Yixiang
Yang, Ning
Wu, Zhanqian
Ma, Qisen
Xu, Yuan
Yang, Jiabing
Li, Peiyan
Wu, Xiangnan
Wang, Xiaofeng
Zhu, Zheng
Liu, Jing
Liu, Nianfeng
Huang, Yan
Robotics
Computer Vision and Pattern Recognition
Embodied world models have emerged as a promising paradigm in robotics by predicting how robot actions affect the surrounding scene. However, the rollout inference remains computationally expensive in pixel space, as long-horizon manipulation videos typically have to be generated frame by frame. This cost cannot be easily reduced by indiscriminately dropping frames, since downstream policies rely on complete preservation of sparse task-relevant events such as approach, contact, grasp, and release. To address this challenge, we propose Sparse Keyframe Interpolation Paradigm (SKIP), an event-preserving sparse-to-dense framework that avoids dense frame-by-frame generation. SKIP first identifies task-relevant keyframes by leveraging robot-aware multimodal features. It then synthesizes only these keyframes with a sparse video diffusion model. A learned gap predictor and an action-conditioned interpolator subsequently reconstruct the missing intervals according to the robot actions. On LIBERO, SKIP generates dense rollouts $4.16\times$ faster than a dense baseline while improving visual fidelity and reducing aggregate FVD by $89.0\%$. Importantly, SKIP-generated videos are effective policy-training data. Even when they fully replace real demonstrations, $π_{0.5}$ success drops only $1.3$ pp in LIBERO simulation and $6.7$ pp on the real robot, whereas fully dense frame-by-frame generation collapses by $48$ to $58$ pp.
title SKIP: Sparse Keyframe Interpolation Paradigm for Efficient Embodied World Models
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2606.00664