RoboStressBench: Benchmarking VLM Robustness to Physical Visual Stress in Embodied Scenes

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Wu, Leyi, Zhao, Yifan, Zhang, Jinjie, Chen, Suzeyu, Chen, Wosong, Chen, Zhifei, Xu, Tianshuo, He, Qingchun, Hu, Hongxin, Huang, Haojian, Wei, Yangkai, Li, Wenqian, Li, Yinchuan, Chen, Ying-Cong
Format: Preprint
Published: 2026
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866918533748752384
author Wu, Leyi
Zhao, Yifan
Zhang, Jinjie
Chen, Suzeyu
Chen, Wosong
Chen, Zhifei
Xu, Tianshuo
He, Qingchun
Hu, Hongxin
Huang, Haojian
Wei, Yangkai
Li, Wenqian
Li, Yinchuan
Chen, Ying-Cong
author_facet Wu, Leyi
Zhao, Yifan
Zhang, Jinjie
Chen, Suzeyu
Chen, Wosong
Chen, Zhifei
Xu, Tianshuo
He, Qingchun
Hu, Hongxin
Huang, Haojian
Wei, Yangkai
Li, Wenqian
Li, Yinchuan
Chen, Ying-Cong
contents Vision-Language Models (VLMs) have shown strong visual understanding and are increasingly deployed in embodied AI systems, where reliable perception under real conditions is essential. However, existing benchmarks assess VLMs using clean images or isolated perturbations rather than stresses caused by physical scene formation. This design has two limitations: it covers only a narrow subset of everyday visual stresses, and some perturbations rarely appear in realistic embodied scenes. This gap raises a fundamental question: how can we define visual stress in a principled way that captures the diverse factors encountered in physical environments? To address this question, we formulate visual perception from an inverse graphics perspective and introduce RoboStressBench, a benchmark for evaluating VLM robustness to physical visual stress in embodied scenes. Inspired by the physical rendering equation, RoboStressBench decomposes visual stress into four physically grounded dimensions: Material (M), Viewpoint (V), Lighting (L), and Geometry (G). This design enables RoboStressBench to cover a broad range of visual stresses in real-world environments, while allowing controlled analysis of their effects on VLM capabilities such as visual recognition, reasoning, and planning. Through comprehensive evaluations of state-of-the-art VLMs, we identify stress-specific failure modes and reveal that different physical factors degrade different embodied capabilities, which are often obscured by aggregate accuracy. We further introduce a stress-aware agentic solver that detects visual stressors and invokes visual-editing skills before reasoning, improving robustness in high-stress scenarios. Overall, RoboStressBench provides a principled evaluation framework for diagnosing and improving VLM perception under real-world physical stress, supporting the development of more reliable embodied AI systems.
format Preprint
id arxiv_https___arxiv_org_abs_2606_00828
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle RoboStressBench: Benchmarking VLM Robustness to Physical Visual Stress in Embodied Scenes
Wu, Leyi
Zhao, Yifan
Zhang, Jinjie
Chen, Suzeyu
Chen, Wosong
Chen, Zhifei
Xu, Tianshuo
He, Qingchun
Hu, Hongxin
Huang, Haojian
Wei, Yangkai
Li, Wenqian
Li, Yinchuan
Chen, Ying-Cong
Computer Vision and Pattern Recognition
Vision-Language Models (VLMs) have shown strong visual understanding and are increasingly deployed in embodied AI systems, where reliable perception under real conditions is essential. However, existing benchmarks assess VLMs using clean images or isolated perturbations rather than stresses caused by physical scene formation. This design has two limitations: it covers only a narrow subset of everyday visual stresses, and some perturbations rarely appear in realistic embodied scenes. This gap raises a fundamental question: how can we define visual stress in a principled way that captures the diverse factors encountered in physical environments? To address this question, we formulate visual perception from an inverse graphics perspective and introduce RoboStressBench, a benchmark for evaluating VLM robustness to physical visual stress in embodied scenes. Inspired by the physical rendering equation, RoboStressBench decomposes visual stress into four physically grounded dimensions: Material (M), Viewpoint (V), Lighting (L), and Geometry (G). This design enables RoboStressBench to cover a broad range of visual stresses in real-world environments, while allowing controlled analysis of their effects on VLM capabilities such as visual recognition, reasoning, and planning. Through comprehensive evaluations of state-of-the-art VLMs, we identify stress-specific failure modes and reveal that different physical factors degrade different embodied capabilities, which are often obscured by aggregate accuracy. We further introduce a stress-aware agentic solver that detects visual stressors and invokes visual-editing skills before reasoning, improving robustness in high-stress scenarios. Overall, RoboStressBench provides a principled evaluation framework for diagnosing and improving VLM perception under real-world physical stress, supporting the development of more reliable embodied AI systems.
title RoboStressBench: Benchmarking VLM Robustness to Physical Visual Stress in Embodied Scenes
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2606.00828