WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos

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Hauptverfasser: Park, Jongmin, Yun, Jeonghwan, Bui, Minh-Quan Viet, Kim, Munchurl
Format: Preprint
Veröffentlicht: 2026
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author Park, Jongmin
Yun, Jeonghwan
Bui, Minh-Quan Viet
Kim, Munchurl
author_facet Park, Jongmin
Yun, Jeonghwan
Bui, Minh-Quan Viet
Kim, Munchurl
contents Dynamic scene reconstruction from monocular videos remains highly challenging, as existing methods often struggle to balance global structural coherence and local fine-grained details under limited multi-view cues. To address this challenge, we propose WebSpline, a novel dynamic 3D Gaussian framework that enables structurally coherent and high-fidelity reconstruction from monocular videos with fast rendering. The core of WebSpline is the Structure-Informed Spline (SIS) representation, which models each dynamic Gaussian trajectory using a learnable cubic Hermite spline whose motion is structurally organized with an auxiliary Structural Proxy Graph (SPG). The proposed framework is optimized in two stages: (i) in the first stage, the SPG is initialized from 2D point tracks and refined with temporal rigidity regularization to establish structural coherence for moving objects across the sequence; and (ii) in the second stage, the SIS representation is initialized from the refined SPG and optimized under both spatial and structural neighborhood constraints. At inference, Gaussian motion is obtained solely by evaluating the learned SIS, enabling fast rendering. Extensive experiments on the challenging monocular dynamic scene benchmarks, iPhone and NVIDIA, demonstrate that our WebSpline achieves state-of-the-art rendering quality while rendering over 10 times faster than WorldTree, the second-best method on the iPhone dataset.
format Preprint
id arxiv_https___arxiv_org_abs_2606_02096
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos
Park, Jongmin
Yun, Jeonghwan
Bui, Minh-Quan Viet
Kim, Munchurl
Computer Vision and Pattern Recognition
Dynamic scene reconstruction from monocular videos remains highly challenging, as existing methods often struggle to balance global structural coherence and local fine-grained details under limited multi-view cues. To address this challenge, we propose WebSpline, a novel dynamic 3D Gaussian framework that enables structurally coherent and high-fidelity reconstruction from monocular videos with fast rendering. The core of WebSpline is the Structure-Informed Spline (SIS) representation, which models each dynamic Gaussian trajectory using a learnable cubic Hermite spline whose motion is structurally organized with an auxiliary Structural Proxy Graph (SPG). The proposed framework is optimized in two stages: (i) in the first stage, the SPG is initialized from 2D point tracks and refined with temporal rigidity regularization to establish structural coherence for moving objects across the sequence; and (ii) in the second stage, the SIS representation is initialized from the refined SPG and optimized under both spatial and structural neighborhood constraints. At inference, Gaussian motion is obtained solely by evaluating the learned SIS, enabling fast rendering. Extensive experiments on the challenging monocular dynamic scene benchmarks, iPhone and NVIDIA, demonstrate that our WebSpline achieves state-of-the-art rendering quality while rendering over 10 times faster than WorldTree, the second-best method on the iPhone dataset.
title WebSpline: Structure-Informed Splines for Real-Time 3D Gaussians from Monocular Videos
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2606.02096