Composable function systems as a general-purpose rendering framework
Fuente:
arXiv
Saved in:
| Main Author: | Schloss, James |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Residual path integrals for re-rendering
by: Xu, Bing, et al.
Published: (2024)
by: Xu, Bing, et al.
Published: (2024)
Spherical Hermite Maps
by: Abouagour, Mohamed, et al.
Published: (2026)
by: Abouagour, Mohamed, et al.
Published: (2026)
Accelerating Transfer Function Update for Distance Map based Volume Rendering
by: Rauter, Michael, et al.
Published: (2024)
by: Rauter, Michael, et al.
Published: (2024)
Myriad People Open Source Software for New Media Arts
by: Baudry, Benoit, et al.
Published: (2025)
by: Baudry, Benoit, et al.
Published: (2025)
Complexity as Design Material
by: Windhager, Florian, et al.
Published: (2024)
by: Windhager, Florian, et al.
Published: (2024)
Robust Average Networks for Monte Carlo Denoising
by: Kalojanov, Javor, et al.
Published: (2023)
by: Kalojanov, Javor, et al.
Published: (2023)
Polar Stroking: New Theory and Methods for Stroking Paths
by: Kilgard, Mark J.
Published: (2020)
by: Kilgard, Mark J.
Published: (2020)
Specular Polynomials
by: Fan, Zhimin, et al.
Published: (2024)
by: Fan, Zhimin, et al.
Published: (2024)
InverseVis: Revealing the Hidden with Curved Sphere Tracing
by: Lawonn, Kai, et al.
Published: (2024)
by: Lawonn, Kai, et al.
Published: (2024)
LightMover: Generative Light Movement with Color and Intensity Controls
by: Zhou, Gengze, et al.
Published: (2026)
by: Zhou, Gengze, et al.
Published: (2026)
Solving Boundary Handling Analytically in Two Dimensions for Smoothed Particle Hydrodynamics
by: Winchenbach, Rene, et al.
Published: (2025)
by: Winchenbach, Rene, et al.
Published: (2025)
Real-time Level-of-Detail Strand-based Hair Rendering
by: Huang, Tao, et al.
Published: (2024)
by: Huang, Tao, et al.
Published: (2024)
Aximorphic Perspective Projection Model for Immersive Imagery
by: Fober, Jakub Maksymilian
Published: (2021)
by: Fober, Jakub Maksymilian
Published: (2021)
RayFlex: An Open-Source RTL Implementation of the Hardware Ray Tracer Datapath
by: Shen, Fangjia, et al.
Published: (2024)
by: Shen, Fangjia, et al.
Published: (2024)
Lens Distortion Encoding System Version 1.0
by: Fober, Jakub Maksymilian
Published: (2024)
by: Fober, Jakub Maksymilian
Published: (2024)
Synthetic Sociality: How Generative Models Privatize the Social Fabric
by: Dodik, Ana, et al.
Published: (2026)
by: Dodik, Ana, et al.
Published: (2026)
SD-$π$XL: Generating Low-Resolution Quantized Imagery via Score Distillation
by: Binninger, Alexandre, et al.
Published: (2024)
by: Binninger, Alexandre, et al.
Published: (2024)
VidPanos: Generative Panoramic Videos from Casual Panning Videos
by: Ma, Jingwei, et al.
Published: (2024)
by: Ma, Jingwei, et al.
Published: (2024)
Light Field Display Point Rendering
by: Gavane, Ajinkya, et al.
Published: (2025)
by: Gavane, Ajinkya, et al.
Published: (2025)
Differentiable Electron Microscopy Simulation: Methods and Applications for Visualization
by: Nguyen, Ngan, et al.
Published: (2022)
by: Nguyen, Ngan, et al.
Published: (2022)
Towards Flying through Modular Forms
by: Lowry-Duda, David, et al.
Published: (2021)
by: Lowry-Duda, David, et al.
Published: (2021)
3D Dynamic Fluid Assets from Single-View Videos with Generative Gaussian Splatting
by: Zhao, Zhiwei, et al.
Published: (2025)
by: Zhao, Zhiwei, et al.
Published: (2025)
Thermal3D-GS: Physics-induced 3D Gaussians for Thermal Infrared Novel-view Synthesis
by: Chen, Qian, et al.
Published: (2024)
by: Chen, Qian, et al.
Published: (2024)
Sketch2Manga: Shaded Manga Screening from Sketch with Diffusion Models
by: Lin, Jian, et al.
Published: (2024)
by: Lin, Jian, et al.
Published: (2024)
HOSC: A Periodic Activation with Saturation Control for High-Fidelity Implicit Neural Representations
by: Wlodarczyk, Michal Jan, et al.
Published: (2026)
by: Wlodarczyk, Michal Jan, et al.
Published: (2026)
PlantDreamer: Achieving Realistic 3D Plant Models with Diffusion-Guided Gaussian Splatting
by: Hartley, Zane K J, et al.
Published: (2025)
by: Hartley, Zane K J, et al.
Published: (2025)
TailorMe: Self-Supervised Learning of an Anatomically Constrained Volumetric Human Shape Model
by: Wenninger, Stephan, et al.
Published: (2023)
by: Wenninger, Stephan, et al.
Published: (2023)
ReCoVR: Closing the Loop in Interactive Composed Video Retrieval
by: Zhang, Bingqing, et al.
Published: (2026)
by: Zhang, Bingqing, et al.
Published: (2026)
Visual Analysis of Displacement Processes in Porous Media using Spatio-Temporal Flow Graphs
by: Straub, Alexander, et al.
Published: (2023)
by: Straub, Alexander, et al.
Published: (2023)
Interval Constraint Solving for Camera Control and Motion Planning
by: Benhamou, Frederic, et al.
Published: (2000)
by: Benhamou, Frederic, et al.
Published: (2000)
Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media
by: Condor, Jorge, et al.
Published: (2024)
by: Condor, Jorge, et al.
Published: (2024)
Reenact Anything: Semantic Video Motion Transfer Using Motion-Textual Inversion
by: Kansy, Manuel, et al.
Published: (2024)
by: Kansy, Manuel, et al.
Published: (2024)
Test Case Features as Hyper-heuristics for Inductive Programming
by: McDaid, Edward, et al.
Published: (2024)
by: McDaid, Edward, et al.
Published: (2024)
X2Video: Adapting Diffusion Models for Multimodal Controllable Neural Video Rendering
by: Huang, Zhitong, et al.
Published: (2025)
by: Huang, Zhitong, et al.
Published: (2025)
Efficient Differentiable Hardware Rasterization for 3D Gaussian Splatting
by: Yuan, Yitian, et al.
Published: (2025)
by: Yuan, Yitian, et al.
Published: (2025)
DiffusionLight: Light Probes for Free by Painting a Chrome Ball
by: Phongthawee, Pakkapon, et al.
Published: (2023)
by: Phongthawee, Pakkapon, et al.
Published: (2023)
Instruction and Solution Probabilities as Heuristics for Inductive Programming
by: McDaid, Edward, et al.
Published: (2025)
by: McDaid, Edward, et al.
Published: (2025)
DiffusionLight-Turbo: Accelerated Light Probes for Free via Single-Pass Chrome Ball Inpainting
by: Chinchuthakun, Worameth, et al.
Published: (2025)
by: Chinchuthakun, Worameth, et al.
Published: (2025)
A Visualization System for Hexahedral Mesh Quality Study
by: Si, Lei, et al.
Published: (2023)
by: Si, Lei, et al.
Published: (2023)
StereoCrafter: Diffusion-based Generation of Long and High-fidelity Stereoscopic 3D from Monocular Videos
by: Zhao, Sijie, et al.
Published: (2024)
by: Zhao, Sijie, et al.
Published: (2024)
Similar Items
-
Residual path integrals for re-rendering
by: Xu, Bing, et al.
Published: (2024) -
Spherical Hermite Maps
by: Abouagour, Mohamed, et al.
Published: (2026) -
Accelerating Transfer Function Update for Distance Map based Volume Rendering
by: Rauter, Michael, et al.
Published: (2024) -
Myriad People Open Source Software for New Media Arts
by: Baudry, Benoit, et al.
Published: (2025) -
Complexity as Design Material
by: Windhager, Florian, et al.
Published: (2024)