Anyone but Him: The Complexity of Precluding an Alternative

Fuente: arXiv
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Autori principali: Hemaspaandra, Edith, Hemaspaandra, Lane A., Rothe, Joerg
Natura: Preprint
Pubblicazione: 2005
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author Hemaspaandra, Edith
Hemaspaandra, Lane A.
Rothe, Joerg
author_facet Hemaspaandra, Edith
Hemaspaandra, Lane A.
Rothe, Joerg
contents Preference aggregation in a multiagent setting is a central issue in both human and computer contexts. In this paper, we study in terms of complexity the vulnerability of preference aggregation to destructive control. That is, we study the ability of an election's chair to, through such mechanisms as voter/candidate addition/suppression/partition, ensure that a particular candidate (equivalently, alternative) does not win. And we study the extent to which election systems can make it impossible, or computationally costly (NP-complete), for the chair to execute such control. Among the systems we study--plurality, Condorcet, and approval voting--we find cases where systems immune or computationally resistant to a chair choosing the winner nonetheless are vulnerable to the chair blocking a victory. Beyond that, we see that among our studied systems no one system offers the best protection against destructive control. Rather, the choice of a preference aggregation system will depend closely on which types of control one wishes to be protected against. We also find concrete cases where the complexity of or susceptibility to control varies dramatically based on the choice among natural tie-handling rules.
format Preprint
id arxiv_https___arxiv_org_abs_cs_0507027
institution arXiv
publishDate 2005
record_format arxiv
spellingShingle Anyone but Him: The Complexity of Precluding an Alternative
Hemaspaandra, Edith
Hemaspaandra, Lane A.
Rothe, Joerg
Computer Science and Game Theory
Computational Complexity
Multiagent Systems
I.2.11; F.2.2; F.1.3
Preference aggregation in a multiagent setting is a central issue in both human and computer contexts. In this paper, we study in terms of complexity the vulnerability of preference aggregation to destructive control. That is, we study the ability of an election's chair to, through such mechanisms as voter/candidate addition/suppression/partition, ensure that a particular candidate (equivalently, alternative) does not win. And we study the extent to which election systems can make it impossible, or computationally costly (NP-complete), for the chair to execute such control. Among the systems we study--plurality, Condorcet, and approval voting--we find cases where systems immune or computationally resistant to a chair choosing the winner nonetheless are vulnerable to the chair blocking a victory. Beyond that, we see that among our studied systems no one system offers the best protection against destructive control. Rather, the choice of a preference aggregation system will depend closely on which types of control one wishes to be protected against. We also find concrete cases where the complexity of or susceptibility to control varies dramatically based on the choice among natural tie-handling rules.
title Anyone but Him: The Complexity of Precluding an Alternative
topic Computer Science and Game Theory
Computational Complexity
Multiagent Systems
I.2.11; F.2.2; F.1.3
url https://arxiv.org/abs/cs/0507027