Multimedia in Education: Summary Chapter.
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ERIC Institute of Education Sciences
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| Main Author: | |
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| Format: | Recurso educativo Open Access |
| Language: | en |
| Published: |
1986
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| _version_ | 1867181866988077056 |
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| author | Hooper, Kristina |
| author_facet | Hooper, Kristina Hooper, Kristina |
| collection | Education Resources Information Center |
| contents | Multimedia in Education: Summary Chapter. Hooper, Kristina Cognitive Processes Computer Software Computer System Design Design Requirements Instructional Development Interactive Video Multimedia Instruction Videodisks This summary of issues addressed at the conference identifies 10 important themes: (1) the nature of interactivity, and whether linear presentations are obsolete; (2) what can be done with all the imagery made possible with videodisks and the sounds enabled by compact disks, and whether any of this is really new; (3) whether emotional presentations are appropriate to education, or whether technology efforts should be used primarily to present "factual data" in educational settings; (4) whether the central task in the design of educational presentations is to link large amounts of information or to tell stories, and what balance is required between directed searching and browsing paradigms; (5) what will be required to make presentations now quite familiar in research laboratories available to the general community, and why it is taking so long; (6) what we know from cognitive theory that we can use in designing with new multimedia interface systems; (7) how multimedia educational "stations" will fit into schools if they do fit in; (8) how a language to describe the "experience" of a technology-based presentation can best be developed; (9) whether there will or should be a standard interface to multimedia experiences, and what the appropriate metaphor for this interface would be; and (10) whether the results will be significant educationally, entertaining, or both, when you combine the traditions of movie-making, graphic design, computer education, encyclopedia development, text publication, public television, computer workstations design, classroom teaching, library organization, entertainment, and psychology. (EW) |
| format | Recurso educativo Open Access |
| id | eric_ED302196 |
| institution | ERIC Institute of Education Sciences |
| language | en |
| publishDate | 1986 |
| record_format | eric |
| spellingShingle | Multimedia in Education: Summary Chapter. Hooper, Kristina Cognitive Processes Computer Software Computer System Design Design Requirements Instructional Development Interactive Video Multimedia Instruction Videodisks Multimedia in Education: Summary Chapter. Hooper, Kristina Cognitive Processes Computer Software Computer System Design Design Requirements Instructional Development Interactive Video Multimedia Instruction Videodisks This summary of issues addressed at the conference identifies 10 important themes: (1) the nature of interactivity, and whether linear presentations are obsolete; (2) what can be done with all the imagery made possible with videodisks and the sounds enabled by compact disks, and whether any of this is really new; (3) whether emotional presentations are appropriate to education, or whether technology efforts should be used primarily to present "factual data" in educational settings; (4) whether the central task in the design of educational presentations is to link large amounts of information or to tell stories, and what balance is required between directed searching and browsing paradigms; (5) what will be required to make presentations now quite familiar in research laboratories available to the general community, and why it is taking so long; (6) what we know from cognitive theory that we can use in designing with new multimedia interface systems; (7) how multimedia educational "stations" will fit into schools if they do fit in; (8) how a language to describe the "experience" of a technology-based presentation can best be developed; (9) whether there will or should be a standard interface to multimedia experiences, and what the appropriate metaphor for this interface would be; and (10) whether the results will be significant educationally, entertaining, or both, when you combine the traditions of movie-making, graphic design, computer education, encyclopedia development, text publication, public television, computer workstations design, classroom teaching, library organization, entertainment, and psychology. (EW) |
| title | Multimedia in Education: Summary Chapter. |
| topic | Cognitive Processes Computer Software Computer System Design Design Requirements Instructional Development Interactive Video Multimedia Instruction Videodisks |
| url | https://eric.ed.gov/?id=ED302196 |