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Bibliographic Details
Main Authors: Feifer, R., Allender, L.
Format: Recurso educativo Open Access
Language:en
Published: 1994
Subjects:
Online Access:https://eric.ed.gov/?id=ED388243
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author Feifer, R.
Allender, L.
author_facet Feifer, R.
Allender, L.
Feifer, R.
Allender, L.
collection Education Resources Information Center
contents It's Not How Multi the Media, It's How the Media Is Used. Feifer, R. Allender, L. Case Method (Teaching Technique) Computer Simulation Computer Software Courseware Experiential Learning Multimedia Instruction Simulated Environment Multimedia educational software is often a glitzy version of old technology. Some educational software has become better as developers began to ask, "In what ways can the computer facilitate learning, that were not possible before?" One answer to this question is: provide a simulated environment for the learner to interact with. For multimedia to have an impact on learning, a similar question must be asked: "In what ways can multimedia facilitate learning, that were not possible before?" One answer is the Case-Based Learn-by-doing Environments (CaBLE). The computer provides a simulated environment that allows the student to learn a task by doing a task. Multimedia stories and information help connect what the learner is doing in the simulated world with events in the real world. The CaBLE tutor utilizes the following components: task simulator; interface; library of failures which can occur in the domain; library of learner mistakes; learner state map; network of declarative knowledge; and library of stories. (Contains 21 references.) (Author)
format Recurso educativo Open Access
id eric_ED388243
institution ERIC Institute of Education Sciences
language en
publishDate 1994
record_format eric
spellingShingle It's Not How Multi the Media, It's How the Media Is Used.
Feifer, R.
Allender, L.
Case Method (Teaching Technique)
Computer Simulation
Computer Software
Courseware
Experiential Learning
Multimedia Instruction
Simulated Environment
It's Not How Multi the Media, It's How the Media Is Used. Feifer, R. Allender, L. Case Method (Teaching Technique) Computer Simulation Computer Software Courseware Experiential Learning Multimedia Instruction Simulated Environment Multimedia educational software is often a glitzy version of old technology. Some educational software has become better as developers began to ask, "In what ways can the computer facilitate learning, that were not possible before?" One answer to this question is: provide a simulated environment for the learner to interact with. For multimedia to have an impact on learning, a similar question must be asked: "In what ways can multimedia facilitate learning, that were not possible before?" One answer is the Case-Based Learn-by-doing Environments (CaBLE). The computer provides a simulated environment that allows the student to learn a task by doing a task. Multimedia stories and information help connect what the learner is doing in the simulated world with events in the real world. The CaBLE tutor utilizes the following components: task simulator; interface; library of failures which can occur in the domain; library of learner mistakes; learner state map; network of declarative knowledge; and library of stories. (Contains 21 references.) (Author)
title It's Not How Multi the Media, It's How the Media Is Used.
topic Case Method (Teaching Technique)
Computer Simulation
Computer Software
Courseware
Experiential Learning
Multimedia Instruction
Simulated Environment
url https://eric.ed.gov/?id=ED388243