Library Orientation Transformation: From Paper Map to Augmented Reality

Fuente: ERIC Institute of Education Sciences
Guardado en:
Detalles Bibliográficos
Autor principal: Mulch, Beth Ebenstein
Formato: Recurso educativo Open Access
Lenguaje:en
Publicado: 2014
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1867180921307791360
author Mulch, Beth Ebenstein
author_facet Mulch, Beth Ebenstein
Mulch, Beth Ebenstein
collection Education Resources Information Center
contents Library Orientation Transformation: From Paper Map to Augmented Reality Mulch, Beth Ebenstein High Schools School Libraries Library Instruction Handheld Devices Computer Simulation Video Technology Instructional Improvement Computer Uses in Education In this article, high school librarian Beth Ebenstein Mulch describes how she used iPads to introduce students at T. C. Williams High School (Alexandria, Virginia) to the school library. Her goal was for the library to come to life in front of new students and for them to learn from peers about all the great resources and services their library has to offer. She began working toward this goal by getting permission from the school district to use some authorized library funds for twelve iPads and engaging the help of the school's English teachers and TV production and drama students to create videos. Students worked in groups of three: one would film; another would speak; and the third person would direct. Mulch gave each group information about the particular library section or resource they would describe, but the students used their own words and gave the description a personalized spin by referring to examples of resources that the team members themselves found interesting. Once the videos were filmed she used the Aurasma online studio and the Aurasma app to make the videos accessible on each iPad. That August she introduced the students to her overhauled orientation and was excited to see that students were finding it to be helpful, informative, and fun. She concludes that her use of augmented reality has changed students' vision of the school library space from a boring place to a surprisingly fun and cool place to hang out. Most importantly, they will remember this orientation and certainly take away a better understanding of the library's resources than in the past.
format Recurso educativo Open Access
id eric_EJ1041600
institution ERIC Institute of Education Sciences
language en
publishDate 2014
record_format eric
spellingShingle Library Orientation Transformation: From Paper Map to Augmented Reality
Mulch, Beth Ebenstein
High Schools
School Libraries
Library Instruction
Handheld Devices
Computer Simulation
Video Technology
Instructional Improvement
Computer Uses in Education
Library Orientation Transformation: From Paper Map to Augmented Reality Mulch, Beth Ebenstein High Schools School Libraries Library Instruction Handheld Devices Computer Simulation Video Technology Instructional Improvement Computer Uses in Education In this article, high school librarian Beth Ebenstein Mulch describes how she used iPads to introduce students at T. C. Williams High School (Alexandria, Virginia) to the school library. Her goal was for the library to come to life in front of new students and for them to learn from peers about all the great resources and services their library has to offer. She began working toward this goal by getting permission from the school district to use some authorized library funds for twelve iPads and engaging the help of the school's English teachers and TV production and drama students to create videos. Students worked in groups of three: one would film; another would speak; and the third person would direct. Mulch gave each group information about the particular library section or resource they would describe, but the students used their own words and gave the description a personalized spin by referring to examples of resources that the team members themselves found interesting. Once the videos were filmed she used the Aurasma online studio and the Aurasma app to make the videos accessible on each iPad. That August she introduced the students to her overhauled orientation and was excited to see that students were finding it to be helpful, informative, and fun. She concludes that her use of augmented reality has changed students' vision of the school library space from a boring place to a surprisingly fun and cool place to hang out. Most importantly, they will remember this orientation and certainly take away a better understanding of the library's resources than in the past.
title Library Orientation Transformation: From Paper Map to Augmented Reality
topic High Schools
School Libraries
Library Instruction
Handheld Devices
Computer Simulation
Video Technology
Instructional Improvement
Computer Uses in Education
url https://eric.ed.gov/?id=EJ1041600