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Autore principale: Huvila, Isto
Natura: Recurso educativo Open Access
Lingua:en
Pubblicazione: 2013
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Accesso online:https://eric.ed.gov/?id=EJ1044641
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author Huvila, Isto
author_facet Huvila, Isto
Huvila, Isto
collection Education Resources Information Center
contents Meta-Games in Information Work Huvila, Isto Foreign Countries Information Science Games Information Systems Libraries Archives Use Studies Librarians Interpersonal Relationship Interaction Museums Qualitative Research Semi Structured Interviews Introduction: Meta-games and meta-gaming refer to various second-order conceptions of games and gaming. The present article discusses the applicability of the notions of meta-game and meta-gaming in understanding the patterns of how people use, misuse, work and work-around information and information infrastructures. Method: Twenty-two qualitative interviews of archives, library and museum professionals conducted in two Nordic countries in 2009-2011. The interviews were semi-structured and based on the thematic interview approach of Hirsjärvi and Hurme as a part of a larger study of the information work of such professionals. Analysis: An exploratory qualitative analysis based on constant comparative method was carried out on the interview data. Results. The analysis shows that the information work of the interviewed professionals contained a large number of examples of different types of meta-gaming. Conclusions: The analysis suggests that the notions of meta-games and meta-gaming can be used to explain peripheral and second-order information activities and to analyse the aspects of work that relate to gameplay and playfulness. [This paper was published as part of: Proceedings of the Eighth International Conference on Conceptions of Library and Information Science, Copenhagen, Denmark, 19-22 August, 2013.]
format Recurso educativo Open Access
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institution ERIC Institute of Education Sciences
language en
publishDate 2013
record_format eric
spellingShingle Meta-Games in Information Work
Huvila, Isto
Foreign Countries
Information Science
Games
Information Systems
Libraries
Archives
Use Studies
Librarians
Interpersonal Relationship
Interaction
Museums
Qualitative Research
Semi Structured Interviews
Meta-Games in Information Work Huvila, Isto Foreign Countries Information Science Games Information Systems Libraries Archives Use Studies Librarians Interpersonal Relationship Interaction Museums Qualitative Research Semi Structured Interviews Introduction: Meta-games and meta-gaming refer to various second-order conceptions of games and gaming. The present article discusses the applicability of the notions of meta-game and meta-gaming in understanding the patterns of how people use, misuse, work and work-around information and information infrastructures. Method: Twenty-two qualitative interviews of archives, library and museum professionals conducted in two Nordic countries in 2009-2011. The interviews were semi-structured and based on the thematic interview approach of Hirsjärvi and Hurme as a part of a larger study of the information work of such professionals. Analysis: An exploratory qualitative analysis based on constant comparative method was carried out on the interview data. Results. The analysis shows that the information work of the interviewed professionals contained a large number of examples of different types of meta-gaming. Conclusions: The analysis suggests that the notions of meta-games and meta-gaming can be used to explain peripheral and second-order information activities and to analyse the aspects of work that relate to gameplay and playfulness. [This paper was published as part of: Proceedings of the Eighth International Conference on Conceptions of Library and Information Science, Copenhagen, Denmark, 19-22 August, 2013.]
title Meta-Games in Information Work
topic Foreign Countries
Information Science
Games
Information Systems
Libraries
Archives
Use Studies
Librarians
Interpersonal Relationship
Interaction
Museums
Qualitative Research
Semi Structured Interviews
url https://eric.ed.gov/?id=EJ1044641