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| Autor principal: | |
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| Formato: | Recurso educativo Open Access |
| Lenguaje: | en |
| Publicado: |
2016
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| Materias: | |
| Acceso en línea: | https://eric.ed.gov/?id=EJ1087656 |
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- Storytime in a Digital World: Making a Case for Thinking Outside the Book Paganelli, Andrea Story Reading Reading Aloud to Others School Libraries Reading Ability Librarians Reading Achievement Library Materials Learner Engagement Reading Materials Library Services Elementary Secondary Education Storytime is an important fixture in many school libraries that helps foster students' reading abilities. With a history of success, why would librarians want to alter storytime by incorporating technology? This article discusses how Laura Fleming, a long-time school librarian, addressed decreased student engagement in traditional reading materials by engaging readers with materials that included URLs augmenting the plot. Her experience indicates that careful selection of high-quality materials and supportive technologies can help enhance student engagement. The process of planning for a digital storytime can be considered through the same lens as planning a more traditional storytime. This article provides the following information to help librarians navigate the new educational landscape containing digitally augmented and/or created books: (1) selection criteria for traditional read-aloud storytimes and digital storytimes; (2) tips for preparing for and presenting traditional and digital storytimes; (3) examples of augmented reality titles; (4) examples of e-books and story apps with embedded access to additional resources; (5) examples of resources that support students' creation of their own e-books; and (6) Wonder Workshop hardware and apps that support students' exploration of coding.