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| Main Authors: | , , |
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| Format: | Recurso educativo Open Access |
| Language: | en |
| Published: |
2015
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| Subjects: | |
| Online Access: | https://eric.ed.gov/?id=EJ1089219 |
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| _version_ | 1867180888702320640 |
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| author | Cross, Emma Mould, David Smith, Robert |
| author_facet | Cross, Emma Mould, David Smith, Robert Cross, Emma Mould, David Smith, Robert |
| collection | Education Resources Information Center |
| contents | The Protean Challenge of Game Collections at Academic Libraries Cross, Emma Mould, David Smith, Robert Academic Libraries Library Materials Video Games Educational Games Access to Information Library Services Library Research Library Development Performance Factors Relevance (Education) Case Studies Librarian Teacher Cooperation Foreign Countries The rise of game development and game studies on university campuses prompts academic libraries to consider how to support teaching and research in this area. This article examines current issues and challenges in the development of game collections at academic libraries. The gaming ecosystem has become more complex and libraries may need to move beyond collections largely based on console video games. This article will advance the discussion by considering emerging issues to support access to the full range of games. The article will use examples from Carleton University Library, Ottawa, which has been developing a game collection since 2008. |
| format | Recurso educativo Open Access |
| id | eric_EJ1089219 |
| institution | ERIC Institute of Education Sciences |
| language | en |
| publishDate | 2015 |
| record_format | eric |
| spellingShingle | The Protean Challenge of Game Collections at Academic Libraries Cross, Emma Mould, David Smith, Robert Academic Libraries Library Materials Video Games Educational Games Access to Information Library Services Library Research Library Development Performance Factors Relevance (Education) Case Studies Librarian Teacher Cooperation Foreign Countries The Protean Challenge of Game Collections at Academic Libraries Cross, Emma Mould, David Smith, Robert Academic Libraries Library Materials Video Games Educational Games Access to Information Library Services Library Research Library Development Performance Factors Relevance (Education) Case Studies Librarian Teacher Cooperation Foreign Countries The rise of game development and game studies on university campuses prompts academic libraries to consider how to support teaching and research in this area. This article examines current issues and challenges in the development of game collections at academic libraries. The gaming ecosystem has become more complex and libraries may need to move beyond collections largely based on console video games. This article will advance the discussion by considering emerging issues to support access to the full range of games. The article will use examples from Carleton University Library, Ottawa, which has been developing a game collection since 2008. |
| title | The Protean Challenge of Game Collections at Academic Libraries |
| topic | Academic Libraries Library Materials Video Games Educational Games Access to Information Library Services Library Research Library Development Performance Factors Relevance (Education) Case Studies Librarian Teacher Cooperation Foreign Countries |
| url | https://eric.ed.gov/?id=EJ1089219 |