Saved in:
| Main Authors: | Kawai, Junya, Mitsuhara, Hiroyuki, Shishibori, Masami |
|---|---|
| Format: | Recurso educativo Open Access |
| Language: | en |
| Published: |
2016
|
| Subjects: | |
| Online Access: | https://eric.ed.gov/?id=EJ1116633 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
The Prospect and Introspection of Technology Educational Innovation
by: Shi, Zhixing, et al.
Published: (2021)
by: Shi, Zhixing, et al.
Published: (2021)
Library Orientation Transformation: From Paper Map to Augmented Reality
by: Mulch, Beth Ebenstein
Published: (2014)
by: Mulch, Beth Ebenstein
Published: (2014)
Library of 3D Visual Teaching Tools for the Chemistry Classroom Accessible via Sketchfab and Viewable in Augmented Reality
by: Aristov, Michael M., et al.
Published: (2021)
by: Aristov, Michael M., et al.
Published: (2021)
Enhanced Educational Mobile Augmented Reality Application for Musculoskeletal System and Warm-Up Exercises
by: Imamoglu, Mehmet
Published: (2020)
by: Imamoglu, Mehmet
Published: (2020)
Performance Expectancy, Effort Expectancy, and Facilitating Conditions as Factors Influencing Smart Phones Use for Mobile Learning by Postgraduate Students of the University of Ibadan, Nigeria
by: Onaolapo, Sodiq, et al.
Published: (2018)
by: Onaolapo, Sodiq, et al.
Published: (2018)
Jumping into the World of Virtual and Augmented Reality
by: Johnson, Janine
Published: (2019)
by: Johnson, Janine
Published: (2019)
How Virtual Reality, Augmented Reality and Mixed Reality Facilitate Teacher Education: A Systematic Review
by: Qin Wang, et al.
Published: (2024)
by: Qin Wang, et al.
Published: (2024)
Evaluation of an Extendable Context-Aware "Learning Java" App with Personalized User Profiling
by: Yau, Jane Yin-Kim, et al.
Published: (2018)
by: Yau, Jane Yin-Kim, et al.
Published: (2018)
Comparing Technology Acceptance of AR-Based and 3D Map-Based Mobile Library Applications: A Multigroup SEM Analysis
by: Liu, Yiming, et al.
Published: (2023)
by: Liu, Yiming, et al.
Published: (2023)
Examining Information Problem-Solving, Knowledge, and Application Gains within Two Instructional Methods: Problem-Based and Computer-Mediated Participatory Simulation
by: Newell, Terrance S.
Published: (2008)
by: Newell, Terrance S.
Published: (2008)
Tools of the Trade: How Mobile Learning Devices Are Changing the Face of Higher Education
by: Wong, Wylie
Published: (2012)
by: Wong, Wylie
Published: (2012)
Mobile Resource Use in a Distance Learning Population: What Are They Really Doing on Those Devices?
by: Gebb, Billie Anne, et al.
Published: (2014)
by: Gebb, Billie Anne, et al.
Published: (2014)
A Systematic Review of the Benefits and Challenges of Mobile Learning during the COVID-19 Pandemic
by: Saikat, Shahnawaz, et al.
Published: (2021)
by: Saikat, Shahnawaz, et al.
Published: (2021)
Using Technology to Support Experiential Learning in Extension Nutrition and Health Programs
by: Schuster, Ellen
Published: (2013)
by: Schuster, Ellen
Published: (2013)
Building Electronic Performance Support Systems for First-Year University Students
by: Barker, Philip, et al.
Published: (2007)
by: Barker, Philip, et al.
Published: (2007)
Re-Imagine Your Library with iPads
by: Perez, Lisa
Published: (2013)
by: Perez, Lisa
Published: (2013)
Handheld Libraries 101: Using Mobile Technologies in the Academic Library
by: Kosturski, Kate, et al.
Published: (2011)
by: Kosturski, Kate, et al.
Published: (2011)
A One Credit, Self-Paced Library Research Course and Its Impact on the Knowledge and Attitude Base of Slippery Rock University Students.
by: Wood, Richard J.
Published: (1983)
by: Wood, Richard J.
Published: (1983)
Planet App: Kids' Book Apps Are Everywhere. But Are They Any Good?
by: Bird, Elizabeth
Published: (2011)
by: Bird, Elizabeth
Published: (2011)
Virtual Reality: A New Dimension for Academic Libraries
by: Gregory K. Tharp
Published: (2019)
by: Gregory K. Tharp
Published: (2019)
Assessment and Intervention with Virtual Reality Technology for Children Aged 3-12 Years with Autism Spectrum Disorders: A Scoping Review
by: Kai Zhang, et al.
Published: (2025)
by: Kai Zhang, et al.
Published: (2025)
Learning Area and Perimeter with Virtual Manipulatives
by: Bouck, Emily, et al.
Published: (2015)
by: Bouck, Emily, et al.
Published: (2015)
Getting Teens to Read with Their Ears
by: Fues, Marianne Cole
Published: (2009)
by: Fues, Marianne Cole
Published: (2009)
A Qualitative Analysis of Context-Aware Ubiquitous Learning Environments Using Bluetooth Beacons
by: Ahmed, Sohaib, et al.
Published: (2019)
by: Ahmed, Sohaib, et al.
Published: (2019)
OpenCV Basics: A Mobile Application to Support the Teaching of Computer Vision Concepts
by: Sigut, Jose, et al.
Published: (2020)
by: Sigut, Jose, et al.
Published: (2020)
Technology in the Classroom versus Sustainability
by: Knott, Cynthia L., et al.
Published: (2013)
by: Knott, Cynthia L., et al.
Published: (2013)
Going Out of Print
by: Wetschler, Ed
Published: (2011)
by: Wetschler, Ed
Published: (2011)
A Content Analysis of Augmented Reality Studies Published in 2017
by: Erbas, Cagdas, et al.
Published: (2020)
by: Erbas, Cagdas, et al.
Published: (2020)
Use of Social Media and Its Impact on Academic Performance of Tertiary Institution Students: A Study of Students of Koforidua Polytechnic, Ghana
by: Owusu-Acheaw, M., et al.
Published: (2015)
by: Owusu-Acheaw, M., et al.
Published: (2015)
Ensuring Ethics and Equity: Policy, Planning, and Digital Citizen
by: Huffman, Stephanie, et al.
Published: (2020)
by: Huffman, Stephanie, et al.
Published: (2020)
Understanding and Applying the Technology Forecast of the 2010 Horizon Report
by: Becker, Bernd W.
Published: (2010)
by: Becker, Bernd W.
Published: (2010)
Student Perceptions and Use of Mobile Devices for LIS Coursework: Implications for Educators
by: Stephens, Michael, et al.
Published: (2021)
by: Stephens, Michael, et al.
Published: (2021)
Teaching an Online Information Literacy Course: Is It Equivalent to Face-to-Face Instruction?
by: Gray, Catherine J., et al.
Published: (2014)
by: Gray, Catherine J., et al.
Published: (2014)
Turning the Page
by: Weinstock, Jeff
Published: (2010)
by: Weinstock, Jeff
Published: (2010)
VR as Library Technology: Early Faculty and Student Feedback on Educational Use of Immersive Technology
by: McClendon, V. J., et al.
Published: (2019)
by: McClendon, V. J., et al.
Published: (2019)
Modern-Day Storyliving in Immersive Learning Environments: The Impact of Cinematic Virtual Reality on Adolescents' Empathy and Sympathy
by: Andrea Armour Trudeau
Published: (2024)
by: Andrea Armour Trudeau
Published: (2024)
Using Game Mechanics to Increase Graduate Student Engagement with Library Resources
by: Manson, Sharon K.
Published: (2017)
by: Manson, Sharon K.
Published: (2017)
The Impact of the Kindle Program: Student Reading Achievements and Teachers' Perceptions on Implementing a New Digital Library System in Their Classrooms
by: Guvercin, Nihat
Published: (2022)
by: Guvercin, Nihat
Published: (2022)
You Have One Hour: Developing a Standardized Library Orientation and Evaluating Student Learning
by: Brown, Elizabeth
Published: (2017)
by: Brown, Elizabeth
Published: (2017)
E-Books in Public School Libraries: Are We There Yet?
by: Rothman, Allison
Published: (2017)
by: Rothman, Allison
Published: (2017)
Similar Items
-
The Prospect and Introspection of Technology Educational Innovation
by: Shi, Zhixing, et al.
Published: (2021) -
Library Orientation Transformation: From Paper Map to Augmented Reality
by: Mulch, Beth Ebenstein
Published: (2014) -
Library of 3D Visual Teaching Tools for the Chemistry Classroom Accessible via Sketchfab and Viewable in Augmented Reality
by: Aristov, Michael M., et al.
Published: (2021) -
Enhanced Educational Mobile Augmented Reality Application for Musculoskeletal System and Warm-Up Exercises
by: Imamoglu, Mehmet
Published: (2020) -
Performance Expectancy, Effort Expectancy, and Facilitating Conditions as Factors Influencing Smart Phones Use for Mobile Learning by Postgraduate Students of the University of Ibadan, Nigeria
by: Onaolapo, Sodiq, et al.
Published: (2018)