Lending Video Game Consoles in an Academic Library
Fuente:
ERIC Institute of Education Sciences
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| Autore principale: | |
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| Natura: | Recurso educativo Open Access |
| Lingua: | en |
| Pubblicazione: |
2017
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| Soggetti: | |
| Accesso online: | |
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| _version_ | 1867180803917611009 |
|---|---|
| author | Buller, Ryan |
| author_facet | Buller, Ryan Buller, Ryan |
| collection | Education Resources Information Center |
| contents | Lending Video Game Consoles in an Academic Library Buller, Ryan College Libraries Library Services Video Games Program Implementation Access to Computers Computer Selection Media Selection This paper will outline the process and discussions undertaken at the University of Denver's University Libraries to implement a lending service providing video game consoles. Faculty and staff at the University Libraries decided to pursue the new lending service, though not a traditional library offering, to support the needs of a video game design curriculum in the university's Emergent Digital Practices program. By rethinking the role and scope of the library collection, the library met the demonstrated needs of an emerging program and reinforced its usefulness to the campus community. |
| format | Recurso educativo Open Access |
| id | eric_EJ1139624 |
| institution | ERIC Institute of Education Sciences |
| language | en |
| publishDate | 2017 |
| record_format | eric |
| spellingShingle | Lending Video Game Consoles in an Academic Library Buller, Ryan College Libraries Library Services Video Games Program Implementation Access to Computers Computer Selection Media Selection Lending Video Game Consoles in an Academic Library Buller, Ryan College Libraries Library Services Video Games Program Implementation Access to Computers Computer Selection Media Selection This paper will outline the process and discussions undertaken at the University of Denver's University Libraries to implement a lending service providing video game consoles. Faculty and staff at the University Libraries decided to pursue the new lending service, though not a traditional library offering, to support the needs of a video game design curriculum in the university's Emergent Digital Practices program. By rethinking the role and scope of the library collection, the library met the demonstrated needs of an emerging program and reinforced its usefulness to the campus community. |
| title | Lending Video Game Consoles in an Academic Library |
| topic | College Libraries Library Services Video Games Program Implementation Access to Computers Computer Selection Media Selection |
| url | https://eric.ed.gov/?id=EJ1139624 |