Curating Breakout Boxes

Fuente: ERIC Institute of Education Sciences
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Bibliographic Details
Main Author: Lewallen, Kate
Format: Recurso educativo Open Access
Language:en
Published: 2019
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author Lewallen, Kate
author_facet Lewallen, Kate
Lewallen, Kate
collection Education Resources Information Center
contents Curating Breakout Boxes Lewallen, Kate Teaching Methods School Libraries Library Materials Inquiry Cooperative Learning Educational Games Librarians Video Games Puzzles Problem Solving Breakout boxes are similar to the escape rooms that have popped up all over the country in the past few years. In an escape room, you and your friends are locked in a room and given a scenario and a time limit. You must work together to solve a number of puzzles to get out of the room before time runs out. Breakout boxes center around boxes, each locked with one or more different locks. Boxes can be used to play an infinite number of games; each game includes a scenario and a time limit. Learners must work together to solve the puzzles and unlock the boxes before time runs out. Why should the school library invest in breakout boxes as part of its collection development? Breakout games are a valuable tool to help us teach important inquiry and collaboration skills. Their adaptability makes them useful for absolutely everyone in school, even administrators, and the accessibility of free games, digital-only games, and a vast network of professional peers makes them work for every library, regardless of budget. With breakout games, school librarians can provide a resource that helps their school community create more engaged learners as well as build students who are well-prepared for their next steps in life.
format Recurso educativo Open Access
id eric_EJ1233109
institution ERIC Institute of Education Sciences
language en
publishDate 2019
record_format eric
spellingShingle Curating Breakout Boxes
Lewallen, Kate
Teaching Methods
School Libraries
Library Materials
Inquiry
Cooperative Learning
Educational Games
Librarians
Video Games
Puzzles
Problem Solving
Curating Breakout Boxes Lewallen, Kate Teaching Methods School Libraries Library Materials Inquiry Cooperative Learning Educational Games Librarians Video Games Puzzles Problem Solving Breakout boxes are similar to the escape rooms that have popped up all over the country in the past few years. In an escape room, you and your friends are locked in a room and given a scenario and a time limit. You must work together to solve a number of puzzles to get out of the room before time runs out. Breakout boxes center around boxes, each locked with one or more different locks. Boxes can be used to play an infinite number of games; each game includes a scenario and a time limit. Learners must work together to solve the puzzles and unlock the boxes before time runs out. Why should the school library invest in breakout boxes as part of its collection development? Breakout games are a valuable tool to help us teach important inquiry and collaboration skills. Their adaptability makes them useful for absolutely everyone in school, even administrators, and the accessibility of free games, digital-only games, and a vast network of professional peers makes them work for every library, regardless of budget. With breakout games, school librarians can provide a resource that helps their school community create more engaged learners as well as build students who are well-prepared for their next steps in life.
title Curating Breakout Boxes
topic Teaching Methods
School Libraries
Library Materials
Inquiry
Cooperative Learning
Educational Games
Librarians
Video Games
Puzzles
Problem Solving
url https://eric.ed.gov/?id=EJ1233109