Animation Machines

Fuente: ERIC Institute of Education Sciences
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Bibliographic Details
Main Authors: Glen Bull, Jo Watts, Rachel Gibson, Ryan Novitski, Debra Shapiro, Elaine Wolfe
Format: Recurso educativo Open Access
Language:en
Published: 2024
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author Glen Bull
Jo Watts
Rachel Gibson
Ryan Novitski
Debra Shapiro
Elaine Wolfe
author_facet Glen Bull
Jo Watts
Rachel Gibson
Ryan Novitski
Debra Shapiro
Elaine Wolfe
Glen Bull
Jo Watts
Rachel Gibson
Ryan Novitski
Debra Shapiro
Elaine Wolfe
collection Education Resources Information Center
contents Animation Machines Glen Bull Jo Watts Rachel Gibson Ryan Novitski Debra Shapiro Elaine Wolfe Animation Computer Assisted Design Hands on Science Scientific Concepts Visual Perception Scientific Principles STEM Education A series of models in the Educational CAD Model Library can be used to reconstruct mechanical animation machines such as the Praxinoscope and related animation mechanisms. Hands-on experiences can be used to enhance understanding of historical invention processes and related science concepts. Foundational concepts of visual perception are discussed. The evolution of animation from simple image sequences to modern-day digital animation is described. Classroom implementations in which students build animation machines, connecting theoretical knowledge with hands-on experience, are reviewed. This educational approach not only brings historical inventions to life but also solidifies students' understanding of scientific principles, contributing to the broader curriculum in science, technology, engineering, and mathematics education.
format Recurso educativo Open Access
id eric_EJ1433825
institution ERIC Institute of Education Sciences
language en
publishDate 2024
record_format eric
spellingShingle Animation Machines
Glen Bull
Jo Watts
Rachel Gibson
Ryan Novitski
Debra Shapiro
Elaine Wolfe
Animation
Computer Assisted Design
Hands on Science
Scientific Concepts
Visual Perception
Scientific Principles
STEM Education
Animation Machines Glen Bull Jo Watts Rachel Gibson Ryan Novitski Debra Shapiro Elaine Wolfe Animation Computer Assisted Design Hands on Science Scientific Concepts Visual Perception Scientific Principles STEM Education A series of models in the Educational CAD Model Library can be used to reconstruct mechanical animation machines such as the Praxinoscope and related animation mechanisms. Hands-on experiences can be used to enhance understanding of historical invention processes and related science concepts. Foundational concepts of visual perception are discussed. The evolution of animation from simple image sequences to modern-day digital animation is described. Classroom implementations in which students build animation machines, connecting theoretical knowledge with hands-on experience, are reviewed. This educational approach not only brings historical inventions to life but also solidifies students' understanding of scientific principles, contributing to the broader curriculum in science, technology, engineering, and mathematics education.
title Animation Machines
topic Animation
Computer Assisted Design
Hands on Science
Scientific Concepts
Visual Perception
Scientific Principles
STEM Education
url https://eric.ed.gov/?id=EJ1433825