Students' Behavioural, Cognitive and Affective Outcomes in Gamified Flipped Classrooms: A Meta-Analysis

Fuente: ERIC Institute of Education Sciences
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Main Authors: Xinlei Sun, Maximilian Sailer
Format: Recurso educativo Open Access
Language:en
Published: 2025
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author Xinlei Sun
Maximilian Sailer
author_facet Xinlei Sun
Maximilian Sailer
Xinlei Sun
Maximilian Sailer
collection Education Resources Information Center
contents Students' Behavioural, Cognitive and Affective Outcomes in Gamified Flipped Classrooms: A Meta-Analysis Xinlei Sun Maximilian Sailer Gamification Flipped Classroom Student Behavior Outcomes of Education Psychological Patterns Educational Research This study aims to illustrate the effects of gamified flipped classrooms (GFC) on students' behavioural, cognitive and affective outcomes in formal educational settings. Based on the PRISMA reporting guidelines, we systematically identified and screened articles from five databases: Web of Science, Scopus, Wiley Online Library, ProQuest and ERIC. Finally, 21 effect sizes from 13 articles on behavioural outcomes, 38 effect sizes from 19 articles on cognitive outcomes and 16 effect sizes from 11 articles on affective outcomes were included in this study. Then, we use CMA 3.0 software to conduct the meta-analysis for the selected articles. The calculated effect sizes indicate that GFC had a more positive effect on students' behavioural, cognitive and affective outcomes compared to traditional lectures. Using a random effects model, we calculated two statistically significant medium overall effect sizes--Cohen's d = 0.409 for the behavioural outcome, Cohen's d = 0.400 for the affective outcome--and a statistically significant small overall effect size--Cohen's d = 0.285 for the cognitive outcome. In addition, through the publication bias test, we did not find that this study was threatened by publication bias. Moderator variable analysis demonstrated that year of publication, region, educational level, subject, treatment (intervention) duration, and learning environment were significant variables influencing the effects of GFC on behavioural, cognitive and affective outcomes. Overall, the results of this study suggest that GFC significantly improved students' behavioural, cognitive and affective outcomes.
format Recurso educativo Open Access
id eric_EJ1468410
institution ERIC Institute of Education Sciences
language en
publishDate 2025
record_format eric
spellingShingle Students' Behavioural, Cognitive and Affective Outcomes in Gamified Flipped Classrooms: A Meta-Analysis
Xinlei Sun
Maximilian Sailer
Gamification
Flipped Classroom
Student Behavior
Outcomes of Education
Psychological Patterns
Educational Research
Students' Behavioural, Cognitive and Affective Outcomes in Gamified Flipped Classrooms: A Meta-Analysis Xinlei Sun Maximilian Sailer Gamification Flipped Classroom Student Behavior Outcomes of Education Psychological Patterns Educational Research This study aims to illustrate the effects of gamified flipped classrooms (GFC) on students' behavioural, cognitive and affective outcomes in formal educational settings. Based on the PRISMA reporting guidelines, we systematically identified and screened articles from five databases: Web of Science, Scopus, Wiley Online Library, ProQuest and ERIC. Finally, 21 effect sizes from 13 articles on behavioural outcomes, 38 effect sizes from 19 articles on cognitive outcomes and 16 effect sizes from 11 articles on affective outcomes were included in this study. Then, we use CMA 3.0 software to conduct the meta-analysis for the selected articles. The calculated effect sizes indicate that GFC had a more positive effect on students' behavioural, cognitive and affective outcomes compared to traditional lectures. Using a random effects model, we calculated two statistically significant medium overall effect sizes--Cohen's d = 0.409 for the behavioural outcome, Cohen's d = 0.400 for the affective outcome--and a statistically significant small overall effect size--Cohen's d = 0.285 for the cognitive outcome. In addition, through the publication bias test, we did not find that this study was threatened by publication bias. Moderator variable analysis demonstrated that year of publication, region, educational level, subject, treatment (intervention) duration, and learning environment were significant variables influencing the effects of GFC on behavioural, cognitive and affective outcomes. Overall, the results of this study suggest that GFC significantly improved students' behavioural, cognitive and affective outcomes.
title Students' Behavioural, Cognitive and Affective Outcomes in Gamified Flipped Classrooms: A Meta-Analysis
topic Gamification
Flipped Classroom
Student Behavior
Outcomes of Education
Psychological Patterns
Educational Research
url https://eric.ed.gov/?id=EJ1468410