Student Growth through Gaming in the Library Media Center.
Fuente:
ERIC Institute of Education Sciences
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| Autore principale: | |
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| Natura: | Recurso educativo Open Access |
| Lingua: | en |
| Pubblicazione: |
1986
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| Soggetti: | |
| Accesso online: | |
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| _version_ | 1867180829062463488 |
|---|---|
| author | Bell, Irene Wood |
| author_facet | Bell, Irene Wood Bell, Irene Wood |
| collection | Education Resources Information Center |
| contents | Student Growth through Gaming in the Library Media Center. Bell, Irene Wood Educational Games Elementary Secondary Education Instructional Design Instructional Materials Learning Activities Learning Resources Centers Library Instruction Library Services School Libraries Outlines steps to follow in construction of educational games (theme, purpose, grade level, players, format, method of checking, designing materials, players' roles, procedures and time, trial run, evaluation). Discussion covers motivation, feedback, interaction, competition and cooperation, position and self-image, gaining information and using judgment, problem solving, and rewards. (4 references) (EJS) |
| format | Recurso educativo Open Access |
| id | eric_EJ333339 |
| institution | ERIC Institute of Education Sciences |
| language | en |
| publishDate | 1986 |
| record_format | eric |
| spellingShingle | Student Growth through Gaming in the Library Media Center. Bell, Irene Wood Educational Games Elementary Secondary Education Instructional Design Instructional Materials Learning Activities Learning Resources Centers Library Instruction Library Services School Libraries Student Growth through Gaming in the Library Media Center. Bell, Irene Wood Educational Games Elementary Secondary Education Instructional Design Instructional Materials Learning Activities Learning Resources Centers Library Instruction Library Services School Libraries Outlines steps to follow in construction of educational games (theme, purpose, grade level, players, format, method of checking, designing materials, players' roles, procedures and time, trial run, evaluation). Discussion covers motivation, feedback, interaction, competition and cooperation, position and self-image, gaining information and using judgment, problem solving, and rewards. (4 references) (EJS) |
| title | Student Growth through Gaming in the Library Media Center. |
| topic | Educational Games Elementary Secondary Education Instructional Design Instructional Materials Learning Activities Learning Resources Centers Library Instruction Library Services School Libraries |
| url | https://eric.ed.gov/?id=EJ333339 |