Student Growth through Gaming in the Library Media Center.

Fuente: ERIC Institute of Education Sciences
Salvato in:
Dettagli Bibliografici
Autore principale: Bell, Irene Wood
Natura: Recurso educativo Open Access
Lingua:en
Pubblicazione: 1986
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Accesso online:
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author Bell, Irene Wood
author_facet Bell, Irene Wood
Bell, Irene Wood
collection Education Resources Information Center
contents Student Growth through Gaming in the Library Media Center. Bell, Irene Wood Educational Games Elementary Secondary Education Instructional Design Instructional Materials Learning Activities Learning Resources Centers Library Instruction Library Services School Libraries Outlines steps to follow in construction of educational games (theme, purpose, grade level, players, format, method of checking, designing materials, players' roles, procedures and time, trial run, evaluation). Discussion covers motivation, feedback, interaction, competition and cooperation, position and self-image, gaining information and using judgment, problem solving, and rewards. (4 references) (EJS)
format Recurso educativo Open Access
id eric_EJ333339
institution ERIC Institute of Education Sciences
language en
publishDate 1986
record_format eric
spellingShingle Student Growth through Gaming in the Library Media Center.
Bell, Irene Wood
Educational Games
Elementary Secondary Education
Instructional Design
Instructional Materials
Learning Activities
Learning Resources Centers
Library Instruction
Library Services
School Libraries
Student Growth through Gaming in the Library Media Center. Bell, Irene Wood Educational Games Elementary Secondary Education Instructional Design Instructional Materials Learning Activities Learning Resources Centers Library Instruction Library Services School Libraries Outlines steps to follow in construction of educational games (theme, purpose, grade level, players, format, method of checking, designing materials, players' roles, procedures and time, trial run, evaluation). Discussion covers motivation, feedback, interaction, competition and cooperation, position and self-image, gaining information and using judgment, problem solving, and rewards. (4 references) (EJS)
title Student Growth through Gaming in the Library Media Center.
topic Educational Games
Elementary Secondary Education
Instructional Design
Instructional Materials
Learning Activities
Learning Resources Centers
Library Instruction
Library Services
School Libraries
url https://eric.ed.gov/?id=EJ333339