Putting Fun Back into Learning.
Fuente:
ERIC Institute of Education Sciences
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| Autor principal: | |
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| Formato: | Recurso educativo Open Access |
| Lenguaje: | en |
| Publicado: |
1995
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| Materias: | |
| Acceso en línea: | |
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| _version_ | 1867181587423035392 |
|---|---|
| author | Rao, Srikumar S. |
| author_facet | Rao, Srikumar S. Rao, Srikumar S. |
| collection | Education Resources Information Center |
| contents | Putting Fun Back into Learning. Rao, Srikumar S. Adult Education Computer Uses in Education Corporate Education Experiential Learning Learning Motivation Learning Theories Technological Advancement Training Methods People will learn better if they like what they are learning. Computers offer an extensive library of cases, examples, and stories that are easy to access, fun to work through, and tell students what they want to know. One example is the ASK system, a 15-module, self-study, multimedia program that is fun for trainees to use, which should enhance learning. (JOW) |
| format | Recurso educativo Open Access |
| id | eric_EJ507845 |
| institution | ERIC Institute of Education Sciences |
| language | en |
| publishDate | 1995 |
| record_format | eric |
| spellingShingle | Putting Fun Back into Learning. Rao, Srikumar S. Adult Education Computer Uses in Education Corporate Education Experiential Learning Learning Motivation Learning Theories Technological Advancement Training Methods Putting Fun Back into Learning. Rao, Srikumar S. Adult Education Computer Uses in Education Corporate Education Experiential Learning Learning Motivation Learning Theories Technological Advancement Training Methods People will learn better if they like what they are learning. Computers offer an extensive library of cases, examples, and stories that are easy to access, fun to work through, and tell students what they want to know. One example is the ASK system, a 15-module, self-study, multimedia program that is fun for trainees to use, which should enhance learning. (JOW) |
| title | Putting Fun Back into Learning. |
| topic | Adult Education Computer Uses in Education Corporate Education Experiential Learning Learning Motivation Learning Theories Technological Advancement Training Methods |
| url | https://eric.ed.gov/?id=EJ507845 |